Softside – Details


SoftSide Magazine – Volume 1, Number 1

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 1 No 1
Date:
October, 1978
Publisher:
SoftSide Publications
Pages:
56
TOSEC:
SoftSide Magazine Vol 1 No 01 (1978)(SoftSide Publications)

Table of Contents

6
Inventory Management Software by M. Kelleher
8
Cribbage
28
State Capital Quiz
33
Death Star
39
Calculator
37
TRS-80 Programming Hints
40
Pillbox
44
TRS-80 Programming Hints

SoftSide Magazine – Volume 1, Number 2

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 1 No 2 / Issue ??
Date:
November, 1978
Publisher:
SoftSide Publications
Pages:
64
TOSEC:
SoftSide Magazine Vol 1 No 02 (1978)(SoftSide Publications)

Table of Contents

10
Converting your programs from Level I to Level II in Radio Shack BASIC
14
TRS-80 Programming Hints
14
Bad Code (a puzzle)
15
Corrections
17
Troll’s Gold
27
Shopping List
37
TRS-80 Programming Hints
32
End Zone
47
What they never told you about Level II
49
The Market Basket
61
Octal to Hexadecimal Converter
62
TRS-80 Programming Hints

SoftSide Magazine – Volume 1, Number 3

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 1 No 3
Date:
December, 1978
Publisher:
SoftSide Publications
Pages:
64
TOSEC:
SoftSide Magazine Vol 1 No 03 (1978)(SoftSide Publications)

Table of Contents

8
Santa Paravia en Fiumaccio by George Blank
12
TRS-80 Programming Hints
13
Bad Code Solution
24
TRS-80 Programming Hints
25
Biorhythms by Frank B Rowlett Jr
29
Mortgage Calculation by Russell Starkey
33
Spelling Bee by Lance Micklus
37
Six Million Dollar 10K Clock by Peter Ashley
39
Chess Clock
40
TRS-80 Programming Hints
53
Market Basket Catalog

SoftSide Magazine – Volume 1, Number 4

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 1 No 4 / Issue ??
Date:
January, 1979
Publisher:
SoftSide Publications
Pages:
72
TOSEC:
SoftSide Magazine Vol 1 No 04 (1979)(SoftSide Publications)

Table of Contents

7
Programming Hint
8
Round the Horn by George Blank
29
Writing Good Computer Games Part I: Philosophy by George Blank
35
Kiddy Slot by David Bolke
40
Ten Pin Bowling by Frank B Rowlett Jr
61
High Speed Graphics for the TRS-80 Computer by Frank B Rowlett Jr
58
Comput-A-Sketch by Albert C Blackwell Jr
61
Market Basket Catalog

SoftSide Magazine – Volume 1, Number 5

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 1 No 5 / Issue ??
Date:
February, 1979
Publisher:
SoftSide Publications
Pages:
72
TOSEC:
SoftSide Magazine Vol 1 No 05 (1979)(SoftSide Publications)

Table of Contents

10
Form 1040 by George Clisham
27
Writing Good Computer Games Part II: Mechanics by George Blank
37
Concentration by Lance Micklus
47
Elements Quiz by Roger W Robitaille Sr
53
Programming Hint
For Disk Users
55
Cribbage Update by Roger W Robitaille Sr
60
TSE Market Basket Catalog

SoftSide Magazine – Volume 1, Number 6

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 1 No 6 / Issue ??
Date:
March, 1979
Publisher:
SoftSide Publications
Pages:
64
TOSEC:
SoftSide Magazine Vol 1 No 06 (1979)(SoftSide Publications)
Status:
COMPLETE

Table of Contents

8
Tarot by Frank B Rowlett Jr
15
Programming Hints
17
Metric/English Converter by Dr Stephen W Hebbler
26
Can You See Through This? by Rev George Blank
30
Dive Bomb by Rev George Blank
32
Personal Finance Part I: Checkbook by Lance Micklus
34
Programming Hints
46
Jig Saw by David Bohlke
50
Excerpt: A page from The BASIC Handbook by David A Lien
51
TSE Market Basket Catalog

SoftSide Magazine – Volume 1, Number 7

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 1 No 7 / Issue ??
Date:
April, 1979
Publisher:
SoftSide Publications
Pages:
44
TOSEC:
SoftSide Magazine Vol 1 No 07 (1979)(SoftSide Publications)

Table of Contents

8
Checkfinder by Lance Micklus
17
Don’t It Make My Brown Eyes Blue by James Garon
21
Programming Hints
24
Rabbits and Foxes by Russell Starkey
31
Spring Flowers by David Eide
32
Excerpt: A page from The BASIC Handbook by David A Lien
36
Safari by David J Bohlke
38
Programming Hints
51
Take A Part: Safari
54
Series Circuits by Philip Brown
59
TSE Market Basket Catalog

SoftSide Magazine – Volume 1, Number 8

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 1 No 8 / Issue ??
Date:
May, 1979
Publisher:
SoftSide Publications
Pages:
72
TOSEC:
SoftSide Magazine Vol 1 No 08 (1979)(SoftSide Publications)

Table of Contents

6
Reader Poll
8
Dog Star Adventure by Lance Micklus
24
Awari by Scott Adams
29
Take A Part
30
Letter Crunch by David Bohlke
36
Math Drill by D L Brown
48
Super Sub by Michael Winter
58
TRS-80 Programming Hint
59
TSE Market Basket Catalog

SoftSide Magazine – Volume 1, Number 9

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 1 No 9 / Issue ??
Date:
June, 1979
Publisher:
SoftSide Publications
Pages:
72
TOSEC:
SoftSide Magazine Vol 1 No 09 (1979)(SoftSide Publications)

Table of Contents

6
Amazin Maze by Michael Kelleher
8
Atlantic Balloon Crossing by Dean Powell
12
Programming Hints
24
Take A Part
27
German Word Quiz
Computer Graphics
28
Programming Hints
36
Nim by James Garon
43
Home Appliance Record System by Ray Herald
43
Entrapment by Robert C Hall III
59
Excerpt: A page from The Basic Handbook by David A Lien
61
Reader Poll – June
66
Programming Hints
67
TSE Market Basket Catalog

SoftSide Magazine – Volume 1, Number 10

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 1 No 10 / Issue ??
Date:
July, 1979
Publisher:
SoftSide Publications
Pages:
80
TOSEC:
SoftSide Magazine Vol 1 No 10 (1979)(SoftSide Publications)

Table of Contents

9
Excerpt: A page from The Basic Handbook by David A Lien
10
All Star Baseball by David Bohlke
22
Programming Hints
25
Yahtzee by Al Lowe
40
Tank by James Garon
52
Spelling Bee by James Garon
64
Collision by David Bohlke
67
Take A Part
68
Programming Hints
74
TSE Market Basket Catalog

SoftSide Magazine – Volume 1, Number 11

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 1 No 11 / Issue ??
Date:
August, 1979
Publisher:
SoftSide Publications
Pages:
72
TOSEC:
SoftSide Magazine Vol 1 No 11 (1979)(SoftSide Publications)

Table of Contents

8
Melt Down by Michael Winter
26
Shooting Gallery by Grank B Rowlett
33
Excerpt: A page from The Basic Handbook by David A Lien
36
Storybook by Otton Hansen
52
Morse Code Tutor by Donald E Smith
57
Cryptogram by Rik Pierce
66
TSE Market Basket Catalog

SoftSide Magazine – Volume 1, Number 12

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 1 No 12 / Issue ??
Date:
September, 1979
Publisher:
SoftSide Publications
Pages:
72
TOSEC:
SoftSide Magazine Vol 1 No 12 (1979)(SoftSide Publications)

Table of Contents

8
Treasure Dungeon – Tutorial by David E White
26
Hangman by Russell Starkey
32
Correction
Tank, July, 1979 Softside
36
Pyramids by Lewis E Garrison
54
Immediate Mode by Dean C Westervelt
58
Engineer by David Bohlke
66
TSE Market Basket Catalog

SoftSide Magazine – Volume 2, Number 1

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 2 No 1 / Issue ??
Date:
October, 1979
Publisher:
SoftSide Publications
Pages:
72
TOSEC:
SoftSide Magazine Vol 2 No 01 [a] (1979)(SoftSide Publications)

Table of Contents

4
Outgoing Mail by George Blank
10
What Kind of Work Do You Enjoy? by G P Conanour
20
Reaction by Chris Freund
28
Battleship by John M Delaney
36
Westward 1847 by Jon C Sherman

SoftSide Magazine – Volume 2, Number 2

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 2 No 2 / Issue ??
Date:
November, 1979
Publisher:
SoftSide Publications
Pages:
72
TOSEC:
SoftSide Magazine Vol 2 No 02 (1979)(SoftSide Publications)

Table of Contents

In This Issue:

12
Energy Cost by George Blank
18
Isolate by James Garon
30
Picture Puzzles by Arnold Gross
36
Everest by Byron A Myhre
60
Doodle Pad by R B Nottingham
63
Review: Bridge Challenger by Wynne Keller

Regular Features:

6
Outgoing Mail by George Blank
15
Input
A Column of Your Letters
22
Take A Part
Isolate
62
Programming Hints
CLEAR, Cold Start, Multiple USR Calls
65
Market Basket
69
Convenient Order Form
70
Convenient Order Form

SoftSide Magazine – Volume 2, Number 3

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 2 No 3 / Issue ??
Date:
December, 1979
Publisher:
SoftSide Publications
Pages:
80
TOSEC:
SoftSide Magazine Vol 2 No 03 (1979)(SoftSide Publications)

Table of Contents

In This Issue:

8
Oil Baron by Paul Knechtel
28
Drag Race by Chris Freund
33
Chrismas Show and Tell by Randy Hawkins
39
Index to BASIC Reference Manual by Kemp J Beaty
44
Towers of Hanoi by Chet Kaczneski
50
Slalom by Denslo Hamlin

Regular Features:

6
Outgoing Mail by George Blank
62
Programming Hints
TRS-DOS 2.3, IF … THEN … ELSE, Clear Portion of Screen, Extended Tab, DELETE
65
Bug Report
71
Input
A Column of Your Letters
75
Market Basket
78
Convenient Order Form
79
Convenient Order Form

SoftSide Magazine – Volume 2, Number 4

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 2 No 4 / Issue 01
Date:
January, 1980
Publisher:
SoftSide Publications
Pages:
72
TOSEC:
SoftSide Magazine Vol 2 No 04 (1980)(SoftSide Publications)

Table of Contents

In This Issue:

10
Moving Maze by Paul Klinger
18
Bomber by Chris Freund
23
Reflection by Ted Lindstrom
36
Dante’s Inferno by Gerald Bernor
52
Basic Pitfalls by William Mason
58
Duck Hunter by Don Lubarsky

Regular Features:

6
Outgoing Mail by George Blank
14
Programming Hints
15
Bug Report
33
Input
70
Convenient Order Form
71
Convenient Order Form

SoftSide Magazine – Volume 2, Number 5

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 2 No 5 / Issue 02
Date:
February, 1980
Publisher:
SoftSide Publications
Pages:
80
TOSEC:
SoftSide Magazine Vol 2 No 05 (1980)(SoftSide Publications)

Table of Contents

In This Issue:

10
Backgammon by Scott Adams
20
Special Space Game Section
27
Parachute by Normal McAllister
35
Deadstick by Al Ragsdale
54
Play It Again Sam by Alan Zett
70
Deep Six by Chris Freund

Regular Features:

6
Outgoing Mail by George Blank
63
Programming Hints
63
Bug Report
68
Input
78
Convenient Order Form
79
Convenient Order Form

SoftSide Magazine – Volume 2, Number 6

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 2 No 6 / Issue 3
Date:
March, 1980
Publisher:
SoftSide Publications
Pages:
88
TOSEC:
SoftSide Magazine Vol 2 No 06 (1980)(SoftSide Publications)

Table of Contents

In This Issue:

12
Add by Terry Hazelett
18
Line Four by Robert Speaks
28
System Emulator by Roy Niederhoffer
40
Broadway by Robert Saturn
58
A Game Designer’s View by Ian Chadwick
69
Sonic Torpedos by Phillip Case
72
Take A Part
Sonic Torpedos

Regular Features:

6
Outgoing Mail by George Blank
25
Input
37
Bug Report
65
Programming Hints
80
Market Basket
86
Convenient Order Form
87
Convenient Order Form

SoftSide Magazine – Volume 2, Number 7

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 2 No 7 / Issue 4
Date:
April, 1980
Publisher:
SoftSide Publications
Pages:
80
TOSEC:
SoftSide Magazine Vol 2 No 07 (1980)(SoftSide Publications)

Table of Contents

In This Issue:

12
Solitaire by James Garon
14
Take Apart
Solitaire
18
Hope It Doesn’t Work by Ron Potkin
24
ICMB by Rod Fitzgerald
34
Programming Made Easy in 580 Bytes by Sherry M Taylor
A Review of T-Short
35
A Review of Word Challenge by Scott Adams

Special Casino Games Section:

40
Slot Machine by James A Hagani
48
Stud Poker by David Bohlke
55
Draw Poker by Lee Blumenthal and Joel Willard

Regular Features:

6
Outgoing Mail by George Blank
19
Programming Hints
31
Bug Report
70
Programming Hints
71
Programming Hints
74
Market Basket
78
Convenient Order Form
79
Convenient Order Form

SoftSide Magazine – Volume 2, Number 8

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 2 No 8 / Issue 5
Date:
May, 1980
Publisher:
SoftSide Publications
Pages:
96
TOSEC:
SoftSide Magazine Vol 2 No 08 (1980)(SoftSide Publications)

Table of Contents

In This Issue:

12
LiveKeys by A Douglas Werbeck
The World’s Smallest Word Processor
18
44,000 Star Trek Program by Lance Micklus
37
Review of Tycoon by Brad Cameron
40
Star Trek III.4 by Lance Micklus
69
Day of the Week by George Blank
72
Encounter in the Near Tholian Sector by Barry L Adams

Regular Features:

6
Outgoing Mail by George Blank
68
Input
88
Programming Hints
89
Programming Hints
89
Bug Report
90
Market Basket
93
Market Basket
94
Convenient Order Form
95
Convenient Order Form

SoftSide Magazine – Volume 2, Number 9

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 2 No 9 / Issue 6
Date:
June, 1980
Publisher:
SoftSide Publications
Pages:
80
TOSEC:
SoftSide Magazine Vol 2 No 09 (1980)(SoftSide Publications)

Table of Contents

In This Issue:

12
Printing Calculator by D L Morrow
20
Numbagels by Peter Krisch
30
Fix Keyboard Bounce Forever by Al and Gary Lowe
36
Simple Sound Interface by Edward Ting
40
Micro Millionaire by George Blank
56
Galaxy Combat by Phil Case

Regular Features:

6
Outgoing Mail
26
Programming Hints
74
Market Basket
78
Convenient Order Form

SoftSide Magazine – Volume 2, Number 10

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 2 No 10 / Issue 7
Date:
July, 1980
Publisher:
SoftSide Publications
Pages:
80
TOSEC:
SoftSide Magazine Vol 2 No 10 (1980)(SoftSide Publications)

Table of Contents

In This Issue:

17
Adventures by James Garon
22
Micro-80 Pinball Machine by Garth Jensen
30
Take Apart: Pinball by Garth Jensen
36
Adventureland by Scott Adams
44
Adventure Interpreter by Scott Adams
58
Lost Dutchman’s Gold by Teri Li

Regular Features:

6
Outgoing Mail
14
Programming Hints
50
Input
70
Bug Report
74
Market Basket
78
Convenient Order Form

Click to Enlarge


SoftSide Magazine – Volume 2, Number 11

Name:
SoftSide Magazine
Issue:
Vol 2 No 11 / Issue 8
Date:
August, 1980
Publisher:
SoftSide Publications
Pages:
96
TOSEC:
SoftSide Magazine Vol 2 No 11 (1980)(SoftSide Publications)

Table of Contents

Articles:

15
How Much Computer Do You Need? by George Blank
22
Graphics for the S-80, Apple and Atari by Staff
Explanation of graphics on each machine
56
Keystroke Karnival by James Garon
The poor man’s joystick (Atari)
66
You Can Have Sound by Cross, Bouchard
Sound routines for the Apple, Atari, and S-80

Programs:

26
Sailplane by Nunn
Soar to new heights (S-80)
30
Carribean Cruising by Pelczarski, Klink
Sailing in the wind (Apple)
34
Pro Tour ’80 by David Bohlke
Golf: Can you break par? (S-80)
38
Master’s Golf by David Bohlke
Golf, for the Atari too (Atari)
42
ROM the ROBOT, part three by Smith
Rom on parade (Apple)
48
Maze Search by David Bohlke
Catch the demons lurking in the maze before time runs out (Atari)
50
Grand Prix by Chauvet
Can you beat the expert’s time? (S-80)
52
Concentration by Kirk
New concept for an old game – animation (Apple)
54
Stratoblaster Outpost by David Bohlke
You are the earth’s last defense (Atari)

Heavy Stuff:

8
Garon’s Goodies by James Garon
Fiddling with VARPTR (S-80)
14
Four-Oh-One-Six by Lord, Hayavant
An address for the machine language programmer to remember (S-80)
24
Mod-Prog by Hanlin, Garon, Pelczarski
A short routine that allows you to make easy program changes (Apple, S-80)
64
Save Your Crashed Scripsit by George Blank
Recover your text after an unexpected reboot (S-80)

Departments:

4
Editorial by Pelczarski
6
Outgoing Mail by James Garon
10
Input
From our readers
13
S-80 Programming Hints
From our readers
16
Product Reviews by Garon, Blank, Palczarsi
17
Applethings by Pelczarski
17
Bugs, Worms, and other Undesirables by Pasa
24
One Liners
from our readers

SoftSide Magazine – Volume 2, Number 12

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 2 No 12 / Issue 09
Date:
September, 1980
Publisher:
SoftSide Publications
Pages:
96
TOSEC:
SoftSide Magazine Vol 2 No 12 (1980)(SoftSide Publications)

Table of Contents

Articles:

8
SAVING TIME AND FINGERTIPS by Causer
Tips to remember (S-80)
13
COMPUTERS IN EDUCATION by Pelczarski
Have they made a difference?
13
WHAT DO YOU DO WITH YOUR COMPUTER? by Blank
Is the expense justifiable?
15
COMPUTER GRAPHICS by Truckenbrod
How to scale objects
36
ADVENTURER’S GUIDEBOOK by Garon
Shorthand, maps and mazes
41
SOUND FOR YOUR COMPUTER by Hagani
Simulating hoofbeats
45
HPLOT and DRAWTO FOR THE S-80 by Garon
Simulating new graphics commands
50
SOFTSIDE’S DEVELOPING DATA BASE, PART I by Pelczarski
Customize your own data base program
52
VIDEO EASEL by Garon
A review (Atari)
60
APPLE DATA BASE REVIEWS by Pelczarski, Sullivan
What to look for when you buy (Apple)

Programs:

14
GOAL by Pence
An intriguing game oflogic (Apple)
18
STEREO GENERATOR by Dwyer
Stereo sound without fancy hardware (Apple)
22
CONCENTRATION II by Hawkins
Decode the hidden puzzle (S-80)
24
BARRICADE by P. Johnson
Trap your opponent (Atari)
26
DR. LIVINGSTON, IN SEARCH OF … by Russell, Fullerton
Adventure in the dark continent (S-80)
30
FOOSBALL by D. Johnson
With fast graphics (Apple)
34
LONE STAR CORRAL by Hall
A horse of a different color (S-80)
42
SLEUTH by P. Johnson
A word game that boggles the mind (Atari)
48
RICOCHET by P. Johnson
Discover what’s in the black box (Atari)

Heavy Stuff:

16
WANDERING ALONG PATHWAYS THROUGH THE ROM by Nicholas
Meet the program that Lists itself! (S-80)
44
UNLIMITED LEVEL II USER CALLS by Edwards
You can have more than one (S-80)
45
TONE GENERATION FOR THE STEREO GENERATOR by Dwyer
An explanation of the machine code (Apple)

Departments:

4
EDITORIAL by Pelczarski
10
INPUT by From our readers
16
BUGS, WORMS, AND OTHER UNDESIRABLES by Pasa
29
ONE LINERS by from our readers
56
CROSSWORD PUZZLE by Garon

SoftSide Magazine – Volume 3, Number 1

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 3 No 01 / Issue 10
Date:
October, 1980
Publisher:
SoftSide Publications
Pages:
108
TOSEC:
SoftSide Magazine Vol 3 No 01 (1980)(SoftSide Publications)

Table of Contents

Articles:

22
SOFTSIDE’S DEVELOPING DATA BASE, PART 2 by Mark Pelczarski, Rich Bouchard, James Garon
Update and Delete functions are added
25
GARON’S GOODIES by James Garon
Those neglected space compression codes (S-80)
30
SAY “YOHO” by Scott Adams
A new column for Adventurers
32
SOUND FOR YOUR COMPUTER by James Hagani, Staff
Light sabers
52
THE HARDER SIDE OF LIFE by Bob Kinerk
Hardside is heard from
66
COMPUTER GRAPHICS by Joan Truckenbrod
Simulating three dimensions
68
THE HIDDEN COLORS IN GRAPHICS 8 by James Garon
Plus: Checker Challenge (Atari)
76
DR. LIVINGSTON EXPLAINED by Carl & Karen Russell, Ralph and Becky Fullerton
The promised documentation (S-80)
81
muMATH REVIEW by James Garon
From arithmetic to calculus (S-80)

Programs:

18
IMHOTEP by Terry Clark, Mike Antonovich
The Pyramid builder (S-80, Apple)
26
WORLD SERIES by Dave Bohlke
Baseball action (Atari)
34
ESCAPE by Joel Mick
A maze with a view (S-80)
36
MONSTER MAZE by Joel Mick
Invisible walls and a dragon (S-80)
41
OCTADRAW by James Garon
Draw in eight directions at once (Atari)
43
INTERNA-MAZE by Dennis Ward
Another point of view (Apple)
44
MOONLANDING by Herb Sandy
Try for a soft landing (Apple)
46
EARTH-PORT II by Phil Case
Can you land on an alien planet? (S-80)
50
DOUBLE CANNON by Dave Bohlke
Shoot-em-down for two (Atari)

Heavy Stuff:

48
PREPACK by John R. Olsen Jr.
Is your program ready to Pack? (S-80)
49
DATAPOKE by William K. Mason
Put your machine routines in DATA (S-80)
60
STRINGS AND THINGS by Mark Ohlund
An inside look (S-80, Atari)
62
CHAINER by Frank R. Neal
Help with the NEWDOS/80 CHAIN command (S-80)

Departments:

4
EDITORIAL
Mark Pelczarski
6
INPUT
From our readers
56
CROSSWORD PUZZLE
James Garon
80
BUGS, WORMS, AND OTHER UNDESIRABLES
Kay Pasa

SoftSide Magazine – Volume 3, Number 2

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 3 No 02 / Issue 11
Date:
November, 1980
Publisher:
SoftSide Publications
Pages:
100
TOSEC:
SoftSide Magazine Vol 3 No 02 (1980)(SoftSide Publications)

Table of Contents

Articles:

19
CARD DRAW by Arthur Gleeker
A computer card shuffler (S-80)
30
SOFTSIDE’S DEVELOPING DATA BASE, PART III by Mark Pelczarski
Customize your own data base program
42
Z-80 SOFTCARD & DOS 3.3 by Mark Pelczarski
Apple Reviews (Apple)
74
COMPUTER AIDED DRAWING & DESIGN by Joan Truckenbrod
Rotation of images in HI-RES
87
COPYCAT + by A. Douglas Werbeek
An improved LIVE-KEY input routine (S-80)

Programs:

23
METEOR STORM by Roy Harper
Can you survive the asteroid belt? (All)
34
KRIEGSPIEL by Ron Potkin
Computer-aided wargame (S-80)
44
COLLISION by Mark Pelczarski
Patterned after the arcade game (Apple)
47
BOWLING by Phil Case
Go to the lanes in this simulation (Apple)
50
ENGINEER by James Hagani
Can you handle the construction inspector? (Atari)
52
MAD SCIENTIST by Thomas Hamlin III
For the adventurer in you (S-80)
66
TRENCH by Tim Hays
Complete with an exhaust port to shoot at (Atari)
82
BOING! by Ron Webster
Your mission, save bouncing Barney!! (S-80, Atari)

Heavy Stuff:

57
CARDS by John T. Philips M.D.
Playing cards with packed string graphics (S-80)
62
KEYBOARD ORGAN by Rob Hausman
Tickle the ivories on your APPLE (Apple)
85
POCKET TAPE DUBBER by Edward Ting
Duplicate cassette tape (S-80)

Departments:

4
EDITORIAL by Mark Pelczarski
6
INPUT by From our readers
10
MY SIDE OF THE PAGE by Lance Micklus
17
SAY YOHO by Scott Adams
32
CROSSWORD PUZZLE by James Garon

SoftSide Magazine – Volume 3, Number 3

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 3 No 03 / Issue 12
Date:
December, 1980
Publisher:
SoftSide Publications
Pages:
100
TOSEC:
SoftSide Magazine Vol 3 No 03 (1980)(SoftSide Publications)

Table of Contents

Articles:

23
SAY ‘YOHO’ by Scott Adams
For adventurers (All)
28
WHAT TO DO WHILE THE PROGRAM LOADS by Sherry Taylor
Make the most of those free moments (All)
30
SOFTSIDE’S DEVELOPING DATA BASE, PART 4 by Mark Pelczarski, Rich Bouchard, Phillip Case
Search routines (All)
95
REVIEWS by Dave Albert, Glen Ohlund
A look at Olympic Decathlon & Galaxy Invasion (S-80)

Programs:

34
CONNECT-A-DOT by Duane Barts
The game we all played as kids (Apple)
38
WORD PROBLEMS by Denslo Hamlin
The thing I hated most in school (S-80)
43
MISSILE EVASION by Thomas Harleman
Here’s the S-80 version of HEAD ON (S-80)
48
CHRISTMAS CARD by Fred Pence
With sound! (Apple)
52
KIDNAPPED by Peter Kirsch
Can you believe nine adventures? (S-80)
65
BASEBALL by Dave Bohlke, Steve MacLeay
Will you win in the last of the ninth? (Apple)
70
SPACE DODGE by Mike McKenna, Rich Bouchard
Can you cross the mine field? (S-80, Atari)
80
STATES & CAPITALS by David Bohlke
Do you know your country? (Atari)
88
SPEEDELLO by David Bohlke
A new twist for Othello freaks (Atari)

Heavy Stuff:

57
WHOA! by Shane Causer
Slow down those listings (S-80)
59
SQUISH-3 by Dave Archibald
Add 2K to your programs? (S-80)
61
COMMAND by Denslo Hamlin
Boot your disk any way you want (S-80)

Departments:

4
EDITORIAL by Mark Pelczarski
6
INPUT by From our readers
51
CROSSWORD SOLUTION by James Garon
94
BUGS, WORMS, AND OTHER UNDESIRABLES by Kay Pasa

SoftSide Magazine – Volume 3, Number 4

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 3 No 04 / Issue 13
Date:
January, 1980
Publisher:
SoftSide Publications
Pages:
100
TOSEC:
SoftSide Magazine Vol 3 No 04 [OCR] (1981)(SoftSide Publishing)

Table of Contents

Articles:

16
DATABASE by Mark Pelczarski, Rich Bouchard, Phillip Case
SoftSide’s data base continues (All)
83
COMPUTER GRAPHICS by Joan Truckenbrod
This month we stay with 3-D (Apple)
95
REVIEWS by Dave Albert, Phillip Case
A look at Olympic Decathlon and Flight Simulator (S-80)

Programs:

31
PRESS-UPS by Carl & Ellen Weaver
Match wits with your computer (S-80)
40
COMPUTER SPACE by William Edmunds
You against your computerin space war. (Apple)
43
PINBALL II by Thomas Deaux
Pinball wizards beware (Apple)
48
CONVOY by William Morris, John Cope
This month’s feature, you against the Germans (S-80, Apple)
60
SHIP DESTROYER by Chris Freund
After you wipe out the Germans, attack the Soviets (S-80)
62
ANGLE CANNON by David Bohlke
Now attempttodestroy a generic opponent (Atari)
65
ANIMATION by Thomas Marshall
Moving artwork on the Atari (Atari)
74
FUGUE by William Morris
Classics for your enjoyment (Atari)

Heavy Stuff:

39
TAKE A-PART (SHIP DESTROYER) by Phillip Case
Which language are you in? (S-80)
68
USING THOSE HIDDEN COMMANDS by Phillip Case
Diskcommands in Level II? (S-80)
71
EDITING SUPER GRAPHICS by Phillip Case
Yes, it is possible (S-80)

Departments:

4
EDITORIAL by Mark Pelczarski
5
ABOUT THIS ISSUE by Editorial Munchkins
6
OUTGOING MAIL by Phillip Case
7
INPUT
From our readers
12
MY SIDE OF THE PAGE by Lance Micklus
26
SAY YOHO by Scott Adams
26
BUGS, WORMS, AND OTHER UNDESIRABLES by Kay Pasa

SoftSide Magazine – Volume 3, Number 5

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 3 No 05 / Issue 14
Date:
February, 1981
Publisher:
SoftSide Publications
Size:
25,850,056
Pages:
100
TOSEC:
SoftSide Magazine Vol 3 No 5 (1981)(SoftSide Publications)

Table of Contents

Articles:

16
DATABASE by Mark Pelczarski, Rich Bouchard; Phillip Case
SoftSide’s data base continues
22
COMPUTER GRAPHICS by Joan Truckenbrod
Three-D Rotation, Part III
36
DENIZENS OF BYTE HOTEL by Roger W. Robitaille Sr.
The Prince of Q$ encounters the Priests of String Gathering
56
EYE HAND COORDINATION by Judy Neyhart
The travails of Mom in Computerland
66
OUT OF SORTS? by George Blank
How to keep your zebras and aardvarks straight
76
THE ART OF THE ONE-LINER by Phillip Case
– Condensed programming and endless loops
80
REVIEWS by Phillip Case, Dave Albert
Visicalc; Enhanced BASIC; Lunar Lander; Interactive Fiction

Programs:

33
LONG DISTANCE by Phillip Case
Keep track of those exorbitant phone bills
42
MINI GOLF by Mitch Voth, Rich Bouchard
Life and times of a square golf ball
48
MINER by Phillip Case, Steve Justus, Rich Bouchard
Can you make the old mine pay off?
59
FAMOUS SAYINGS HANGMAN by Mark Cross
Even Bartlett would have liked this one
64
CHANGING HEARTS by Stan Ockers
A brain-twister with shifting patterns
69
TANKS-A-LOT by Mark Koenig
A tank duel that will leave you a-mazed
84
DARTS by John Daoust
This one saves patching the wall around the dartboard

Heavy Stuff:

70
HIDING YOUR CODE, PART 1 by Phillip Case
How to protect your program

Departments:

4
EDITORIAL by Dave Albert
6
INPUT by From our readers
7
OUTGOING MAIL by Phillip Case
12
SAYYOHO by Scott Adams
18
ABOUT THIS ISSUE by Munchkins Inc.
26
I DON’T THINK WE’RE IN KANSAS ANYMORE by Mark Pelczarski
52
BUGS, WORMS, & OTHER UNDESIRABLES by Kay Pasa
86
WHAT’S NEW by Ed Umlor
87
HARDWARE CORNER by Ed Umlor

SoftSide Magazine – Volume 3, Number 6

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 3 No 06 / Issue 15
Date:
March, 1981
Publisher:
SoftSide Publications
Size:
33,215,251
Pages:
100
TOSEC:
SoftSide Magazine Vol 3 No 6 (1981)(SoftSide Publications)

Table of Contents

Articles:

26
BASIC PERSONIFIED by Roger W. Robitaille, Sr.
Exploring the world of Base
34
DATABASE by Mark Pelczarski, Rich Bouchard
The Final Chapter
66
COMPUTER GRAPHICS by Joan Truckenbrod
Three-D Rotation, Part IV
71
REVIEWS by Dave Albert, Jon Voskuil
ABM; Galaxy Wars; Monty Plays Monopoly
79
BIG APPLE ADVENTURE. by Christopher U. Light, Chris Light, Jr.
Madness at Tiffany’s
92
ATARI MEMORY UPGRADE by Paul Johnson
How is an Atari like an elephant?
94
THE MONEY WHIRLPOOL by Judy Neyhart
Where does all that cash flow?

Programs:

21
MATH DECATHLON
Calling all mathletes!
36
VOLCANO by Victor T. Albino
Watch out for pyroclastic flows!
45
FLAGS by William Morris & John Cope
Name that nation
52
STRATEGY STRIKE by David Steenson, Jon Voskuil
When chess seems too complicated
68
MINI GOLF by Mitch Voth, Steve Justus
Miniature golf with an Apple
72
NUMBER BATTLE by Dave Bohlke
It’s the Integers vs the Fractions!
76
SCORE 4 by Stephen Milliken
How fast are your reflexes?

Departments:

4
EDITORIAL by Dave Albert
8
INPUT by From our readers
9
OUTGOING MAIL by Phillip Case
11
ABOUT THIS ISSUE by Munchkins Unlimited
12
I DON’T THINK WE’RE IN KANSAS ANYMORE by Mark Pelczarski
19
SAY YOHO by Scott Adams
26
BUGS, WORMS, & OTHER UNDESIRABLES by Kay Pasa
30
MY SIDE OF THE PAGE by Lance Micklus
88
HARDWARE CORNER by Ed Umlor
89
WHAT’S NEW by Ed Umlor

SoftSide Magazine – Volume 3, Number 7

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 3 No 07 / Issue 16
Date:
April, 1981
Publisher:
SoftSide Publications
Size:
48,914,737
Pages:
100
TOSEC:
SoftSide Magazine Vol 3 No 7 (1981)(SoftSide Publications)

Table of Contents

Articles:

10
MODIFYING STRING VARIABLES by Benjamin Junge
Tricks with your VARPTR.
26
COMPUTER GRAPHICS by Joan Truckenbrod
Perspective Drawing.
54
APPLESOFT CHAINING by Murray Summers
Quick & Dirty vs. Elegant.
69
WHAT TO DO AFTER THE PROGRAM LOADS by Ed Ting
With apologies to Sherry Taylor.
83
PADDLE SOUND EFFECTS by James Dwyer
The name says it all.
84
REVIEWS by Michael Humes, Jon Voskuil, Dave Albert
Temple of Apshai; Apple Machine Language; Dragonquest
93
AUTO MODPROG by Shane Causer
Programming perspectives.

Programs:

20
MESSIAH by William Morris & John Cope
An Easter greeting.
22
INTERNATIONAL BRIDGE CONTRACTORS by P hillip Case
Cross this one when you come to it.
34
CONVOY by William Morris & John Cope
The long-awaited Atari version.
42
ASSAULT IV by Jerald Uptain
The Allied forces await your command.
48
DOMINOES by Peter Kirsch
Three versions of a classic game.
58
SKUNK by John Daoust
Watch out for those furry fellows.
60
STRATEGY STRIKE by David Steenson, Rich Bouchard
Brush up on tactics.
66
MATH DECATHLON by Jon Voskuil
A mathletic maelstrom.
70
ROBOT BUILDER by Arnold Gross
A game. not a tutorial.
74
FLAGS by William Morris & John Cope
How’s your geography?
76
BATTLE AT SEA by Jon Voskuil
An old game with a new twist.

Departments:

4
EDITORIAL by Jon Voskuil
6
INPUT by From our readers
7
OUTGOING MAIL by Dave Albert
14
I DON’T THINK WE’RE IN KANSAS ANYMORE by Mark Pelczarski
19
ABOUT THIS ISSUE by The Munchkin Bunch
29
SAY YOHO by Scott Adams
31
BASICALLY SPEAKING CONTEST by Editors
77
WORD PUZZLE by Editors
87
BUGS, WORMS, AND OTHER UNDESIRABLES by Kay Pasa
88
HARDWARE CORNER by Ed Umlor
92
WHAT’S NEW by Ed Umlor

SoftSide Magazine – Volume 4, Number 8

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 4 No 08 / Issue 17
Date:
May, 1981
Publisher:
SoftSide Publications
Size:
96,763,076
Pages:
100
TOSEC:
SoftSide Magazine Vol 4 No 8 (1981)(SoftSide Publications)

Table of Contents

Articles:

20
THE SENSUOUS PROGRAMMER by “J”
Who is this guy, anyway?
28
KUDOS & KLUNKERS by Wynee Keller
A look at Model III TRSDOS.
53
COMPUTER GRAPHICS by Joan Truckenbrod
Perspective Drawing, Part II
62
SOFTSIDE DIRECTORY by Editors
All the programs that fit, since Day 1
81
REVIEWS by Bob Lidell, Dave Albert, Jon Voskuil
Hellfire Warrior; Basketball; Strip Dice; Pseudodisk

Programs:

14
BOMBARDMENT by Alan Hartman
Missile warfare via keyboard
30
TRIVIA by Michael Bendick
Dandy lines for your Apple
34
DODGE by Matt Rutter
Another version of Head On
39
GALAXIA by Michael Prescott
Get those nasty aliens
48
DAIRY FARMING by Scott Tapley
An udder delight!
56
MATH DECATHLON by Jon Voskuil
The Olympics draw to a close
60
LUNAR MISSION by Matt Rutter
Can you land the Eagle?
61
DOMOD by Rich Bouchard
Monkeying about with the Model III
87
ORIENTEERING AT JACQUE’S COULEE by Michael O’Keefe
How to get lost without ever going outside.

Departments:

4
EDITORIAL by Jon Voskuil
6
INPUT by From our readers
7
OUTGOING MAIL by Dave Albert
9
ABOUT THIS ISSUE by Fred & the Munchkins
9
SAY YOHO by Scott Adams
24
MY SIDE OF THE PAGE by Lance Micklus
33
WORD PUZZLE SOLUTION by Editors
37
CALENDAR OF EVENTS by Editors
46
I DON’T THINK WE’RE IN KANSAS ANYMORE by Mark Pelczarski
84
HARDWARE CORNER by Ed Umlor
85
WHAT’S NEW by Ed Umlor

SoftSide Magazine – Volume 4, Number 9

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 4 No 09 / Issue 18
Date:
June, 1981
Publisher:
SoftSide Publications
Size:
27.5MB
Pages:
102
TOSEC:
SoftSide Magazine Vol 4 No 9 (1981)(SoftSide Publications)

Table of Contents

Articles:

11
THE RACE OF THE SORTS by Rik Karlsson
A Showdown of sorts
30
COMPUTER GRAPHICS by Joan Truckenbrod
More pattern Generation
47
CUSTOM TAPES by Ed Ting
Waste not, want not
52
LEMONADE OR CHAMPAGNE by Will Hagenbuch
Will Hagenbuch’s book in serial form
58
ALL RAMS ARE NOT CREATED EQUAL by Joesph V. Cesaitis
Tribulations in Chip City
78
REVIEWS by Dave Albert, Jon Voskuil
Lords of Karma; Poker Tournament; Thrilogy of Games; Micro-Painter

S-80, Apple, and Atari Programs:

48
OLD GLORY by William Morris & John Cope
For all you flag lovers
92
WORD-SEARCH PUZZLE GENERATOR by David Durkee, Jon Voskuil
Befuddle your friends

Apple Programs:

20
MATH DECATHLON by Jon Voskuil
The final installment
26
HEXADECIMAL PUZZLE by George W. Ziegler
A new twist to an old puzzle
28
MAZE SEARCH by Carl Mueller, Dave Bohlke
Translated from the Atari
32
MUSI-KEYS INPUT ROUTINE by Jon Voskuil
Let your keys talk back to you

Atari Programs:

34
VOLCANO by Art Cestaro, Victor T. Albino
Mt. St. Helens erupts yet another time
38
CATACOMBS OF THE PHANTOMS by Tom Plassman
Explore the tunnels beneath Petiteville

S-80i Programs:

62
BATS by John Baker, D.V.M.
The Electronic Vampire Nightmare Game
66
DIVIDE AND CONQUER by Phillip C. Soine
Are they aliens or amoebae?
74
KRAZY TALK by David Gash
Are you creatively articulate?
90
ANALLIST by Ron Fitzgerald
A listing utility

Departments:

4
EDITORIAL by Jon Voskuil
5
ABOUT THIS ISSUE by Fred & the Munchkins
6
INPUT by From our readers
7
OUTGOING MAIL by Dave Albert
25
CALENDAR by Editors
42
SAY YOHO by Scott Adams
46
WORD-SEARCH PUZZLE #2 SOLUTION by Editors
57
WHAT’S NEW by Ed Umlor
77
BUGS, WORMS, AND OTHER UNDESIRABLES by Kay Pasa
81
HARDWARE CORNER by Ed Umlor
82
THE SENSUOUS PROGRAMMER by “J”
96
WORD SEARCH PUZZLE # 3 by Editors

SoftSide Magazine – Volume 4, Number 10

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 4 No 10 / 19
Date:
July 1981
Publisher:
SoftSide Publications
Pages:
N/A
TOSEC:
SoftSide Magazine Vol 4 No 10 (1981)(SoftSide Publications)
Status:
COMPLETE

Table of Contents

Articles:

32
GO PUBLIC WITH YOUR COMPUTER by Harland Hill
Hearye! Hearye!
48
LETTER FROM THE PUBLISHER by Roger W. Robitaille, Sr.
Magazine of the Future
72
COMPUTER GRAPHICS by Joan Truckenbrod
Designing your own patterns
80
LEMONADE OR CHAMPAGNE by Will Hagenbuch
Another glass, please
84
VARPTR UNMASKED by John T. Phillipp, M.D.
Who was that masked VARPTR?
90
THE LITTLE COMPUTER THAT WOULDN’T by Sherry M. Taylor
Computer that grounded Columbia
92
REVIEWS by Michael Humes, Dave Albert
Computer Napoleonics, Atlantian Odyssey

S-80, Apple, and Atari Programs:

22
CHEMISTRY DRILL by Brent Packer, Jon Voskuil
Hup, two, three, four

S-80 and Atari Programs:

28
CODE MASTER by Andrew Braunstein, Rich Bouchard
Deciphering game

Apple and Atari Programs:

34
KIDNAPPED by Peter Kirsch, Carl Mueller, Rich Bouchard, Alan Zett
Nine floors to freedom

S-80i Programs:

50
MAGIC PAPER CALCULATOR by Russell Starkey
Scrolling calculator
55
WORD WARS by Rowland Archer
How many words can you make?

Apple Programs:

59
VOLLEYBALL by Jim Hilger
Game for four players
66
MICRODRAFTER by Jon Voskuil
Computerized drafting and drawing

Atari Programs:

75
SPACE LANDER by Jack and Bob Wiener
Happy Landing!

Departments:

4
EDITORIAL by Jon Voskuil
6
INPUT
Our readers
11
OUTGOING MAIL by Dave Albert
13
CALENDAR by Editors
14
SAYYOHO by Scott Adams
15
ABOUT THIS ISSUE by S. S. Munchkins
17
I DON’T THINK WE’RE IN KANSAS ANYMORE by Mark Pelczarski
19
THE SENSUOUS PROGRAMMER by J
33
WORD SEARCH PUZZLE #3 SOLUTION by Editors
33
BUG, WORMS, AND OTHER UNDESIRABLES by Editors
86
WHAT’S NEW by Ed Umlor
87
HARDWARE CORNER by Ed Umlor
93
MACHINE HEAD by Spyder

SoftSide Magazine – Volume 4, Number 11

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 4 No 11 / 20
Date:
August 1981
Publisher:
SoftSide Publications
Pages:
100
TOSEC:
SoftSide Magazine Vol 4 No 11 [OCR] (1981)(SoftSide Publications)

Table of Contents

Articles:

72
Computer Graphics by Joan Truckenbrod
Reflective Symmetry
76
Video Reverse Modification by Ed Umlor
S-80 Do it yourself.
80
Lemonade or Champagne by Will Hagenbuch
The last round
84
VARPTR Used by John T. Phillipp, M.D.
Would you buy a used VARPTR from this man?
92
Reviews by Mark A. Ohlund, Alan J. Zett
APPL-L-ISP, 3-D Computer Graphics Package

S-80, Apple, and Atari Programs:

24
Quest 1 by Brian Reynolds, Rich Bouchard, Alan J. Zett
Look out for the Wraiths
42
Battlefield by Joe Humphrey, Jon Voskuil
Haul out the Howitzers

S-80 Programs:

52
Compu-Sketch by Roger W. Robitaille, Sr.
Graphics galore

Apple Programs:

59
Shark by Mark Cross
Just when you thought it was safe to go back to the keyboard

Atari Programs:

64
Dairy Farming by Scott Tapley, David H. Simmons
Cream ofthe crop

Departments:

4
Editorial by Dave Albert
6
Input
From our readers
7
Outgoing Mail by Dave Albert
11
Calendar of Events by Editors
13
About This Issue by Drs. Munchkin
14
Say Yoho by I. Alexis Adams
16
My Side of the Page by Lance Micklus
18
Machine Head by Spyder Webb
20
The Sensuous Programmer by J
22
Bugs, Worms, and Other Undesirables by Editors
88
What’s New by Ed Umlor
89
Hardware Corner by Ed Umlor

SoftSide Magazine – Volume 4, Number 12

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 4 No 12 / 21
Date:
September, 1981
Publisher:
SoftSide Publications
Pages:
100
TOSEC:
SoftSide Magazine Vol 4 No 12 [OCR] (1981)(SoftSide Publications)

Table of Contents

Articles:

45
NEWBASIC Documentation by Modular Software Associates
DV Premieres
60
Mixed Text and Graphics in HGR2 by Jon Voskuil
An Apple blender for text and graphics
78
One Liner Challenge by Bill Howell
A how-to for compact creativity
84
VARPTR Again by John T. Phillip, M.D.
Packing machine language into strings
92
Reviews by Jon Voskuil
Robotwar

S-80, Apple, and Atari Programs:

21
Flip-It by Michael Prescott, Alan J. Zett
Before it flips you
32
Word Challenge by Eirhea Bigham, Alan J. Zett
Meet your vocabulary head-on

S-80 Programs:

56
Exterminate by Georgy Geczy
The best thing since flypaper!

Apple Programs:

66
Orienteering at Jacques Coulee by Michael A.O’Keefe, Robert White
Find the way out with your Apple

Departments:

4
About This Issue by Randal Kottwitz
4
Say Yoho by Scott Adams
7
Editorial by Jon Voskuil
8
Input
From Our Readers
9
Outgoing Mail by Randal Kottwitz
13
Bugs, Worms, and Other Undesirables . by Editors
14
Calendar by Editors
16
The Sensuous Programmer . by J

SoftSide Magazine – Volume 5, Number 1

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 5 No 01 / Issue 22
Date:
October, 1981
Publisher:
SoftSide Publications
Pages:
100
TOSEC:
SoftSide Magazine Vol 5 No 01 [OCR] (1981)(SoftSide Publications)
Status:
INCOMPLETE

Table of Contents

Feature:

47
I-$tring Produces Envyrn by Roger W.Robitaille, Sr.
A revolutionary breakthrough in entertainment software
48
About the Centerfold by Staff
49
Envyrn Preliminary Editor by Rich Bouchard
The first code to be unveiled
52
Envyrn, Its Marketing by Roger W.Robitaille Sr.
A fresh approach to a unique product
53
Envyrn GAMEPLAY/BAS by Rich Bouchard
Instructions for S-80 DV

Articles:

76
Take Apart: Atari Quest by Alan J.Zett
The technique explained
90
Reviews by Jon Voskuil
Apple II User’s Guide
90
Reviews by Pool 1.5
Rich Bouchard
90
Reviews by Robb Murray
Orchestra 80

S-80, Apple, and Atari Programs:

21
Leyte by Victor A.Vernon, Jr., Alan J.Zett
Step back to 1944 and World War II

S-80 and Apple Programs:

55
Arena of Octos by Al Johnston, Steve D.Kropinak
Can you defeat the creatures of eight?

Apple Programs:

40
Developing Database by Mark Pelczarski
The long-awaited complete Apple listing
54
Super Dairy Farming by Jean H.Anderson
Apple DV Premieres
72
Plotting the Yang/Yin Symbol by David Delli Quadri
Esoteric computer applications

Atari Programs:

78
Character Generator by Alan J.Zett
An artistic utility

S-80 Programs:

35
ABM Command by Arnold E.van Beverhoudt, Jr.
Defend the Eastern Seaboard with your S-80

Departments:

05
Editorial by Randal Kottwitz
06
Input
From Our Readers
07
Hints and Enhancements
From Our Readers
10
Outgoing Mail by Randal Kottwitz
10
About This Issue by Randal Kottwitz
11
Calendar by Kathleen Boucher
13
My Side of the Page by Lance Micklus
17
The Sensuous Programmer by J
54
Machine Head by Spyder Webb
84
What’s New by Dean F. Macy
85
Potpourri by Dean F. Macy
89
Bugs, Worms, and Other Undesirables by Editors

SoftSide Magazine – Volume 5, Number 2

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 5 No 02 / Issue 23
Date:
November, 1981
Publisher:
SoftSide Publications
Pages:
100
TOSEC:
SoftSide Magazine Vol 5 No 02 [a] (1981)(SoftSide Publications)

Table of Contents

Articles:

16
Badly Needed – Good Educational Programs by William D. Hedges
A guide for building educational software
75
The Tone Envelope by Christopher U. Light
The micro container for sound

Reviews:

76
Orchestra-85 by Robb Murray
82
Atari Music Composer by Randal L. Kottwitz
84
Aif II vs. Musicsystem by Christopher U. Light
94
Apple Resource Directories by Jon Voskuil

TRS-80, Apple, and Atari Programs:

23
Flight of the Bumblebee by William Morris & John Cope
A new buzzword for the micro industry
31
Melody Dice by Gary Cage
Roll up your own Scott Joplin medley

Softside DV:

47
APPLE – National Anthems by Fred Pence
47
ATARI – Volleyball by Bradley J. Bell
48
TRS-80 – Mean Checkers Machine by Lance Micklus

TRS-80 Programs:

50
GAMEPLAY/BAS by Roger W. Robitaille, Sr.
The first Envyrn interpreter
55
Music Editor by Richard Lesh
Musical notes for the TRS-80

Apple Programs:

61
Music Machine by Jon Voskuil
Musical notes for the Apple

Atari Programs:

67
Music Programmer by John Rush Elkins
Musical notes for the Atari

Departments:

5
Editorial by Dean F. H, Macy
6
Input
From Our Readers
7
Hints and Enhancements
From Our Readers
8
About This Issue by Jon Voskuil
10
Calendar by Kathleen Boucher
11
Outgoing Mail by Randal L. Kottwitz
15
Say Yoho by Scott Adams
19
The Sensuous Programmer by J
21
Bugs, Worms, and Other Undesirables by Editors
52
Commanding BASIC by Alan J. Zett
95
Hardware Corner by Ed Umlor
96
Machine Head by Spyder Webb

SoftSide Magazine – Volume 5, Number 3

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 5 No 03 / Issue 24
Date:
December, 1981
Publisher:
SoftSide Publications
Size:
37.6MB
Pages:
102
TOSEC:
SoftSide Magazine Vol 5 No 03 [I] (1981)(SoftSide Publications)
Status:
INCOMPLETE

Table of Contents

Articles:

10
VARPTR Edited by John T. Phillipp, M.D.
Editing packed strings
70
POKE Your Atari – Part 2 by Alan J. Zett
CLOADing troubles solved
91
User-Defined Functions by David A. Gash
TRS-80 DEFFN feature explored

Reviews:

84
Voyage of the Valkyrie by Alan J. Zett
85
Race for Midnight by Ulf Lindmark
86
Missile Command by Dean F. H. Macy

TRS-80, Apple, and Atari Programs:

21
Microtext 1.0 by Jon Voskuil
A simple word processor
29
Titan by William Morris & John Cope
Mining on a Saturn moon

Apple Programs:

65
Aircraft Commander by William J. Edmunds
Instrument flight simulator

Atari Programs:

71
Developing Database by Mark Pelczarski & Paul Marentette
The new, improved version
77
Design Master by Richard Lamb
Experiment with geometric patterns

TRS-80 Programs:

59
Electronics Assistant by John D. Adamson
A circuit-designing utility

Softside DV:

50
ATARI – Survive by Randy Massey
50
APPLE – Bobsledding by Maxwell Su
51
TRS-80 – Konane by Norman Whaland

Departments:

5
Editorial by Jon Voskuil
6
Input by From our readers
7
Hints and Enhacements by From our readers
8
About This Issue by Randal L. Kottwitz
11
Outgoing Mail by Randal L. Kottwitz
14
The Sensuous Programmer by “J”
18
Entertainment Tomorrow by Allen L. Wold & Fred D’Ignazio
28
Calendar by Kathleen Boucher
52
K-Byters by From our readers
58
Envyrnese by Roger W. Robataille, Sr.
83
Bugs, Worms, and Other Undesirables by Editors
87
My Side of the Page by Lance Micklus
94
Hardware Corner by Edward E. Umlor
96
Machine Head by Spyder Webb

SoftSide Magazine – Volume 5, Number 4

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 5 No 04 / Issue 25
Date:
January, 1982
Publisher:
SoftSide Publications
Size:
42.1MB
Pages:
104
TOSEC:
SoftSide Magazine Vol 5 No 04 [I] (1982)(SoftSide Publications)
Status:
INCOMPLETE

Table of Contents

Articles:

25
Computer Graphics by Joan R. Trucknebrod
Patterns with vertical reflection.
52
Modify EDTASM for the Model III by Randy Hawkins
Part 1 of the fix
54
COMMANDing BASIC by Alan J. Zett
RESTORE a data pointer to a specified line number.

Reviews:

92
Experiments in Artificial Intelligence by Luigi Bisceglia
92
Graphics Editor and Programmer by Margaret M. Grothman

TRS-80, Apple, and Atari Programs:

21
Microtext 1.1 by Jon Voskull
Add the printout module to your word processor
27
Gambler by Randy Hawkins
Don’t be afraid to take a chance

TRS-80 Programs:

56
TRS-Man by George Delp
TRS-Man goes into a feeding frenzy.
59
Vici by Robert J. Pollock
Who shall overcome in this war game?

Apple Programs:

67
Word Wars by Rowland Archer & Bruce Muscolino
My word against yours.
74
Apple Capture by William J. Ryan
Don’t bark up the wrong tree.

Atari Programs:

79
Piazza Hotel by Gary J. Dominick
Is this any way to spend a vacation?
84
Number Race by Arthur N. Schreibman
Faster than a speeding number.

Softside DV:

46
TRS-80 and Apple – Nuclear Submarine Adventure by Steven Neighorn
48
ATARI – Death Star by Matt Rutter

Departments:

4
About This Issue by Jon Voskuil
5
Editorial by Randal L. Kottwitz
6
Input by From our readers
8
Outgoing Mail by Randal L. Kottwitz
10
Hints and Enhancements by From our readers
14
SayYoho by Scott Adams
15
SensuousProgrammer by J”
19
Entertainment Tomorrow by Allen L Wold & Fred D’lgnazio
49
K-Byters by From our readers
53
Bugs, Worms, and Other Undesirables by Editors
87
Calendar by Editors
89
Hardware Comer by Edward E. Umlor
96
MachineHead by Spyder Webb

SoftSide Magazine – Volume 5, Number 5

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 5 No 05 / Issue 26
Date:
February, 1982
Publisher:
SoftSide Publications
Size:
36.7MB
Pages:
82
TOSEC:
SoftSide Magazine Vol 5 No 05 [I] (1982)(SoftSide Publications)
Status:
INCOMPLETE

Table of Contents

Front Runner:

25
Space Rescue by Matt Rutter
You have been selected as a member of the exploration party searching for life on the planet Arcturus III. Radar indicates a meteor storm headed straight for that solar system. Can you, in your two-person rocket, rescue the people stranded there without crashing into a meteor? You are their only hope.

Features:

10
Entertainment Tomorrow by Allen L. Wold and Fred D’Ignazio
In another peek into the future, the authors tell how computers could help enhance the tension and excitement of fantasy role-playing games. With the addition of low-level lasers, computerized fencing would take on an unequalled element of realism.
15
Sensuous Programmer by J
In this tenth installment, J discusses the use of logical operators and relational operators in BASIC programming.
58
My Side of the Page by Lance Micklus
In Getting a Bit Serious – Part Seven, Lance discusses marketing projections and customer support problems. See how you can profit through his experience.
23
Hardware Corner by Edward E. Umlor
The series on disk drives continues. Read about floppy drives, flippy drives and aspects of a variety of DOSs.
80
Machine Head by Spyder Webb

Special Features:

5
DOSPLUS – How It’s Different
Since the operating system of the TRS-80 DV has changed from TRSDOS to DOSPLUS, those subscribers should find this summary of the major differences helpful.
8
Comments from Tandy by Ed Juge
In a letter to the publisher from Ed Juge, director of computer merchandising for Tandy Corporation, some of Tandy’s policies about why only certain software and hardware products are supported by Radio Shack are explained.
38
Let’s Be Civilized by Leonard Buchanan
Have you learned how to react in a civilized manner to that OTHER computer your acquaintances own? Have you been able to explain your feelings about YOUR computer to others? If not, try getting civilized.
39
Reader Survey by Each month we spend a great deal of time selecting, translating, and illustrating the programs and articles in Softside. This month we are asking you to complete and return the survey found in the center of this issue. Your responses will help determine future selections of programs, articles and other features. Please take the time to help us provide you with what interests you the most.
*DEPARTMENTS
4
Editorial
4
Calendar
6
Input
7
Hints and Enhancements
9
Outgoing Mail

Apple/Side:

44
Enhanced Disk Version: Andorra by Brent Packer
Lead the country of Andorra in this simulation.
46
K-Byter by Pick-Up
William Pu
47
Program: Rubicube by F.J. Condo
This color-graphics simulation will help you solve that famous 3-D puzzle.
56
Review by Cary W. Bradley
Hi-Res Secrets

Atari/Side:

59
K-Byter by Alan J. Zett
System Configuration Test
60
Enhanced Disk Version by Kismet II by Peter Kirsch
This dice game combines luck and skill as you arrange your dice scores to get the highest total.
62
Program by Greg Schroeder
Defense
67
What’s New by Dean F. H. Macy
Ramdisk
69
Review by Alan J. Zett
Protector

TRS-80/Side:

71
K-Byter by Ronald and Jordan Corn
Lites Out
73
Enhanced Disk Version Help Package by Rich Bouchard
A utility for getting instructions on how to use your DOS, computer, or anything else.
74
Program: Maze Sweep by James Garon and David Bohlke
A translation of Maze Search, this is an arcade-style game with optional sound.
77
Article by Randy Hawkins
Modify EDTASM for the Model III – Part II
79
Review by Marvin Lewis
Parsector V

SoftSide Magazine – Volume 5, Number 6

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 5 No 06 / Issue 27
Date:
March, 1982
Publisher:
SoftSide Publications
Size:
46.8MB
Pages:
102
TOSEC:
SoftSide Magazine Vol 5 No 06 [I] (1982)(SoftSide Publications)
Status:
INCOMPLETE

Table of Contents

Front Runner:

23
Hexapawn by Carl Bevington
Hexapawn is a marker game played on a three-by-three grid that gets harder to win the more you play. The computer is given a set of operating instructions that enable it to improve its decision-making ability based on the success or failure of previous decisions.

Features:

14
Entertainment Tomorrow by Allen L. Wold and Fred D’Ignazio
The authors speculate about whether holograms could be used in the presentation of three-dimensional games and the role computers could play in the process. They give a brief introduction to projection and transmission holography and how holograms are produced by lasers.
18
Sensuous Programmer by “J”
“J” boldly leaps off the deep end and gives an introduction to TRS-80, Apple and ATARI graphics.
21
Computer Graphics by Joan R. Truckenbrod
Using the same principles as those in making inkblot patterns, combine horizontal and vertical reflections to generate patterns with your computer.
96
Machine Head by Spyder Webb

Special Features:

36
File Matcher by Jon Voskuil
Let your computer compare listings of different versions of the same program.

Departments:

5
Editorial
6
Input
8
Hints and Enhancements
9
Bugs, Worms, and Other Undesirables
10
Calendar
11
Outgoing Mail
94
New Products
This month we have a new department in SoftSide. New Products introduces DatasaverTM, Dragon’s Eye, The Data Reporter, a variety of cases for your hardware, and more.

Apple/Side:

38
Enhanced Disk Version
PEEKER/POKER
Mike Westerfield
Examine and change sectors of Apple II disks.
40
Programs
THE MAGICAL SHAPE MACHINE
Tom Keith
This graphics utility provides an easy way to create and manipulate shapes.
47
GRAVITY-FLOAT TRACE by Robert A. Pritchett
This real-time Lo-Res game will test your coordination and timing.
53
Review
BRODERBUND SOFTWARE’S APPLE PANIC
reviewed by Hartley G. Lesser
55
COMMANDing BASIC by Michael Prescott
Learn how to use the Applesoft Ampersand function and how to implement it with a minimum of Machine Language.

Atari/Side:

58
Enhanced Disk Version
THE CURSE OF THE PHARAOH
Peter Kirsh
Can you find and return the two rubies to the eyes of the mummy in the pyramid?
60
Programs
INTERNATIONAL BRIDGE CONTRACTORS
Phillip Case and Patrick Maloney
Our translation contest winner lets you try to become chairman of the board in this business management simulation.
65
OUTER SPACE ATTACK by Sheldon Leemon
Maneuver your laser base and destroy the wave of aliens before they bomb you or get past the horizon.
69
Articles
TAKE-APART OUTER SPACE ATTACK
Sheldon Leemon
The Player/Missile graphics and other graphics techniques used in Outer Space Attack are explained
72
RANDOM FILES WITH ATARI DOS I by Odino Ciai and Luis Wuhl
How to fix your ATARI DOS I to take care of problems with random files.
71
Review
K-BYTE’S K-RAZY SHOOT-OUT
reviewed by Sheldon Leemon

TRS-80/Side:

74
Enhanced Disk Version
WARPATH
Ron Potkin
You can take the side of the Indians or the troopers in this two-player game of strategy and skill.
76
Programs
KILLER CARS
Richard Kipp
Equip your vehicle with armor, machine guns, lasers and other weapons in order to destroy your opponent’s car.
85
STAKE YOUR CLAIM by Rik Pierce
No claim jumping allowed in this two-player strategy game where you try to peacefully settle land in the old west.
90
Review
ADVENTURE INTERNATIONAL’S STARFIGHTER
reviewed by Dave Albert and Alan J. Zett
92
Article
DOSPLUS – HOW IT’S BETTER
Alan J. Zett
New DOS features on the TRS-80 DV are explained.

SoftSide Magazine – Volume 5, Number 7

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 5 No 07 / Issue 28
Date:
April, 1982
Publisher:
SoftSide Publications
Size:
29.5MB
Pages:
104
TOSEC:
SoftSide Magazine Vol 5 No 07 [I] (1982)(SoftSide Publications)
Status:
INCOMPLETE

Table of Contents

Front Runner:

21
Microtext 1.2 by Jon R. Voskull
SoftSide’s basic BASIC word processor for all three systems acquires line editing capabilities, plus a few changes to the two previous installments.

Features:

9
Sensuous Programmer by “J”
“J” concludes a year-long exploration of the ins and outs of the intimate art of BASIC programming with some philosophical meanderings.
11
My Side of the Page by Lance Micklus
For those who like to encourage their computers to talk to other people’s computers, this extensive discussion of modems should prove to be very helpful.
15
Introduction to Word ProcessingReview by Dave Albert
18
Word Processing: An Art in Transition by Tom Stanton
This informative essay on the history of the written, printed, and electronic word leads to some fascinating questions about the future.
96
Machine Head by Spyder Webb

Departments:

5
Editorial
6
Input
8
Outgoing Mail
16
Calendar
26
Bugs, Worms, and Other Undesirables

Apple/Side:

34
Enhanced Disk Version: SEMAPHORE by Richard A. Bryant
Semaphore is a form of “word processing” that predates computers by quite a few years. This unique Hi-Res graphics program will enlighten you about a kind of flagwaving quite unfamiliar to most of us.
36
Disk and Cassette Versions: APPLE F.O.O.L.S. by Jon R. Voskuil
DV and CV subscribers get a sneak preview of the “Apple Fully Optimized Operational Language System” which will appear in listed form in next month’s magazine.
37
K-Byter: BATTLESHIP by David Bahr
The old favorite board game is revisited in this compact computerized incarnation.
38
WHITE LIGHTNING by Randy Fox
You’ll have to develop quick reflexes to keep from zapping yourself out of this game. Your score soars as you intercept elusive graphics blocks, but each time you get one it’s harder to maneuver.
42
POSTER MAKER by Fred J. Condo
If you have the need (or just an irresistable urge) to print out large-letter posters, this is just what your Apple needs.
48
Comparative Review: THREE APPLE TEXT EDITORS by reviewed by Jon R. Voskuil
SuperText II, SuperScribe II, Apple Writer II

Atari/Side:

54
K-Byter: CRYPTO by Jerry Aamodt
This is an entertaining code-breaking game, coded into just the form for you and your ATARI to solve together.
55
Enhanced Disk Version: RENUMBERING FOR THE ATARI by Frank Roberts
Anyone who has written a program from scratch knows how messy the line numbering can get after all the changing and revising is done. This program lets your computer do the grubbing work of renumbering the whole thing in nice, neat increments of your choice.
56
STARBASE 13 by Mark Lewis Batdwin
This one will give you some heavy practice with your joystick as you defend yourself against attackers from all directions. It’s only a matter of time ….
59
ATARI BANNER MACHINE by Alan J. Zett
This unique banner-printing program works not only with normal characters, but with any redefined character set that you care to program into your computer. The possibilities are limitless.
63
Comparative Review: WORD PROCESSING PROGRAMS FOR THE ATARI by reviewed by Sheldon Leemon
Letter Perfect, Text Wizard, and Word Processor

TRS-80/Side:

67
K-Byter: MICRO ADVENTURE by Joseph Felten
Adventure veterans and beginners alike will enjoy this subcompact interactive game.
68
Enhanced Disk Version: SCREEN PRINT by Steven Milliken
Install a Machine Language routine into memory, and you can dump the text and graphics displayed on your screen to a printer – even while another program is running.
70
GOTHIC LETTER PRINTER by Ronald M. Tutone
This remarkable program creates large letters in a beautiful Gothic font on your favorite printer. You’ll have no more excuses for sloppy garage sale signs.
76
DATABASE by Mark Pelczarski
This is a completely updated version of SoftSide’s Developing Database, in two versions: sequential access and random access. Those who have long awaited this complete TRS-80 version will not be disappointed.
85
DOSPLUS – What Does it Mean? by Alan J. Zett .
The complete list of all DOSPLUS BASIC error messages – fully explained.
86
REFWARE’S THESAURUS by Kathleen Boucher
88
MICROPROOF by Dave A. Kater
91
HEXSPELL by Dave A. Kater and David R. Long
93
NEWSCRIPT VERSION 6.1 by Joseph Breton

SoftSide Magazine – Volume 5, Number 8

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 5 No 08 / Issue 29
Date:
May, 1982
Publisher:
SoftSide Publications
Size:
45MB
Pages:
100
TOSEC:
SoftSide Magazine Vol 5 No 08 [I] (1982)(SoftSide Publications)
Status:
INCOMPLETE

Table of Contents

Front Runner:

23
Solitaire by Larry Williams; Translations by Alan J. Zett and Rich Bouchard
Klondike, the addictive one-player card game that just about everyone knows simply as “solitaire,” is beautifully implemented here for all three computers. The constant problems of shuffling the deck and rearranging the sloppy piles of cards are finally solved!

Features:

11
Entertainment Tomorrow by Allen W. Wold and Fred D’Ignazio
The authors discuss the dungeons and the adventures of the past and present, and present some thoughts and speculations about a future breed of Computer-Assisted Role Playing Games.
14
Computer Graphics by Joan Truckenbrod
This article focuses on how to transform one object gradually into another through a series of computerized calculations.
18
Save By Computerizing Your Business by Edward Ting
You’ll be amazed by what the figures will show you about the possibilities of adding datamation to your business.
19
The BASIC HandbookReview by Jon Voskuil
20
Data Impact Printer 84GReview by Dean F. H. Macy
96
Machine Head by Spyder Webb

Departments:

5
Editorial
6
Input
8
Hints and Enhancements
10
Outgoing Mail
16
Calendar

Apple/Side:

38
Enhanced Disk Version: LIST FORMATTER by Kerry Shetline
This Machine Language utility will allow you to list your Applesoft programs in a logicl!l arid highly readable form, to greatly simplify development and debugging.
40
K-Byter: REMARK WRlTER/FORMATTER by Jon Voskuil
Internal documentation of your program with REM lines has never been this easy and looked this good.
42
APPLE F.O.O.L.S. by Jon Voskuil
Media subscribers got this one last month for an April Fool special. Here’s the listing and the explanation of how it works and what it does.
47
MICRO-MAN by William Pu
This excellent Apple version of George Delp’s TRS-Man will keep you busy for many hours eating all the monsters your diet will permit.
53
Review: ELECTRIC DUET by Jon Voskuil
55
A FIX FOR THE APPLE MICROTEXT TAPE PROBLEM by Tom Pollard
If you’ve been waiting with bated breath to use the Microtext word processor with your Apple cassette system, the solution is here.

Atari/Side:

58
Enhanced Disk Version: ROBOT BATTLE by Randy W. Massey
This is an exceptionally well done arcade game which will keep you going for a long time as you attempt to penetrate alien defenses and retrieve the vital cloaking device which is Earth’s only hope.
60
K-Byter: SUPER SNAKE by Trevor Porter
Guiding your snake around the screen to gobble up points becomes more and more challenging as you go along.
61
CROSS-REFERENCE by Luis Wuhl
A utility which finds and lists the lines in which variables are used can be an invaluable programming tool. Here is a simple one in BASIC that can make your work a lot easier.
64
WORD SEARCH by Skeet Nevil
Why wait for the daily paper when your ATARI can give you a new word-search game whenever you want one? Discover the joy of using a joystick instead of a pencil to find those hidden words.
68
Review: GHOST HUNTER; CRUSH, CRUMBLE, AND CHOMP; SPACE CHASE; and OUTDOOR GAMESReview by Bruce Chapman
70
EXPLORING THE ATARI FRONTIER by Alan J. Zett
This first installment of a new series on hidden features of the ATARI discusses the importance of the ANTIC chip and the display list for the BASIC programmer.

TRS-80/Side:

76
Enhanced Disk Version: BREAKTHRU by Larry Meister
This is a fast and challenging Machine Language game which offers a variety of options and will test your reflexes and perceptioris to the limit.
78
K-Byter: MINI-INVADERS by V. A. DeGiorgio
Here is an exceptional K-Byter which POKEs a Machine Language invaders game into memory for some smooth and fast action.
79
JOYSTICK MODIFICATION FOR THE TRS-80 by Tigre Wenrich
Add an ATARI joystick to your TRS-80 for a new dimension, in playing action games. This article shows you how to do it.
82
LADDERS by Rik Pierce
The goal of this competitive game is to work your way up the ladders before your opponents do. It requires generous portions of luck, logic, and clear thinking to win.
88
NEWDOS-80 ENHANCEMENTS TO SEQUENTIAL DATABASE by Robert Jacobs
Special NEWDOS-80 features are exploited to make the sequential-access version of So/tSide’s Database program even better.
90
ROBOT ATTACK Review by Michael McKenna
91
MISSILE ATTACKReview by Michael McKenna
92
MICROWORLDReview by Allen L. Wold

SoftSide Magazine – Volume 5, Number 9

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 5 No 09 / Issue 30
Date:
June, 1982
Publisher:
SoftSide Publications
Size:
45MB
Pages:
102
TOSEC:
SoftSide Magazine Vol 5 No 09 [I] (1982)(SoftSide Publications)
Status:
INCOMPLETE. Missing 7, 8, 21, 22, 23, 24, 73, 74, 75, 76, 77, 78

Table of Contents

Front Runner:

26
Escape from the Dungeons of the Gods by Ray Sato; Translations by Alex Lee and Rich Bouchard; Encryption modifications by Rich Bouchard, William Kubeck, and Alan J. Zett
Prepare yourself for subterranean adventures as you search for treasures, fight monsters, and try to retrieve the “Chest of the Gods.” You’ll appreciate the encrypted program listing which keeps its secrets hidden until you play.
46
SWAT by Jon Voskuil; Translations by Alan J. Zett
This valuable debugging aid will allow you to check your typing against printed listings and pinpoint any errors you may have made.

Features:

12
Entertainment Tomorrow by Allen L. Wold and Fred D’Ignazio
The authors revisit the Golden Age of Animated Film, when Walt Disney was king. They trace the rise of the computer, as cartoonist’s assistant and special effects artist, in the movies today.
15
The Big Crash by R. J. Green
Does your spouse spend endless hours at the computer? Do you ever wonder what the results might be? If so, read on.
18
Sensuous Programmer by “J”
“J” is at it again. This article is the first in a series on converting BASIC programs from one system to another.
22
Video Mania by Edward Ting
A lighthearted look at the consequences of video game playing.
24
Computer Systems DesksReview by Randal L. Kottwitz
96
Machine Head by Spyder Webb

Departments:

4
Editorial
6
Input
8
Hints and Enhancements
11
Outgoing Mail
17
Calendar
17
Bugs, Worms and Other Undesirables
93
New Products

Apple/Side:

54
Enhanced Disk Version: DR. LIVINGSTON by Carl Mueller
An excellent translation of Carl and Karen Russell’s and Ralph and Becky Fullerton’s program. The first challenge is to get into Darkest Africa alive. The next is to get out alive. Dr. Livingston, I presume.. .?
56
K-Byter: SPACE FLOAT by Peter Wu
Guide your spacecraft to a safe landing and you’ll live to tell about it.
57
Program: CODE BREAKER by Steve Faiella
It’s up to you to discover the secret color code that your Apple has dreamed up.
61
COMMANDing BASIC by Michael Prescott
Learn how to use this Machine Language routine which allows your Applesoft programs to accept function-definition statements as input strings.
66
APPLE DISKOURSE by Carey W. Bradley
The first installment in a bimonthly series of articles dealing with DOS 3.3, the Apple II’s current Disk Operating System.
70
Review: SWASHBUCKLERReview by Alan J. Zett
71
Review: APPLE-AIDSReview by Carey W. Bradley

Atari/Side:

73
K-Byter: SOUND MIXER by Larry Locke
Your ears will never be the same after you’ve played with this one for awhile.
74
Enhanced Disk Version: RANDOM ACCESS DATABASE by Paul Marentette
Now your data file can fill a whole disk. This new version of Database offers all the advantages of random-access files.
76
Program: SABOTAGE by Peter Adams
Working your way through this maze of rooms in an attempt to accomplish your mission is liable to get you killed.
79
Review: ALI-BABA AND THE FORTY THIEVESReview by Guy S. Allred

TRS-80/Side:

83
K-Byter: METEOR DODGE by Matt Hillman
The little buggers keep popping up all over the screen, and you have to keep out of their way as you pick up the fuel canisters.
84
Enhanced Disk Version: KRIEGSPIEL II by Ron Potkin
An interesting, two-player graphics wargame simulation with thousands of reproducible scenarios.
87
Program: PIAZZA HOTEL by Gary Dominick
Now you TRS-80 owners can have the glamorous and heroic job of finding the bomb before it decides to level the Piazza.
91
Review: TASMONReview by Tim Knight

SoftSide Magazine – Volume 5, Number 10

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 5 No 10 / Issue 31
Date:
July, 1982
Publisher:
SoftSide Publications
Pages:
104
TOSEC:
SoftSide Magazine Vol 5 No 10 (1982)(SoftSide Publications) [a].zip

Table of Contents

Front Runner:

23
CATS by Jon Voskuil; Translations by Alan J. Zett
The Computer-Assisted Testing System will turn your micro into a masterful testing machine. This time we bring you the input module and will complete this educational utility in the next issue.

Features:

11
Entertainment Tomorrow by Fred D’Ignazio and Allen W. Wold
The authors continue their series on computer aided special effects in the film industry. This time – a fascinating scenario considering the movie theatres of the future.
14
My Side of the Page by Lance Micklus
Lance has received some interesting response from readers of his review of the Modem I. In addition, he gives us his comments on supposed software rip-offs.
17
A Few Words From the Phantom Programmer
An author who wishes to remain anonymous gives his views on a new command for BASIC – PUNT.
18
Computer Graphics by Joan Truckenbrod
This article is a continuation of the series started in May. Transformation techniques are explored in-depth, varying the rates of change during a transformation series.
20
Why Johnny Can’t Program – Materials for Computer Literacy by Dean F. Hayden Macy
Teachers are finding themselves in a quandry when choosing educational materials to teach computer awareness. The author gives an overview of the available resources and some helpful tips on how to utilize them.
96
Machine Head by Spyder Webb

Departments:

4
Editorial
6
Input/Output
8
Hints and Enhancements
10
Calendar
10
Bugs, Worms and Other Undesirables
41
General Information
Concerning SoltSide Line Listings, SWAT and Media Versions
94
New Products
96
Advertisers Index

Apple/Side:

42
K-Byter: SNAKE SCRAMBLE by Leonard Vincent
Race around the base of a tree, swallowing the fallen apples as you go. Be careful though, take a bite of your own body and you’re a goner.
44
Enhanced Disk Version: APPLESOFT EXTENSIONS by Kerry Shetline
Here are some welcome and badly needed enhancements to the features of Applesoft, including RESTORE to line number and a true LINE INPUT.
46
PUZZLE JUMBLE by Steve Faiella
Create your own custom puzzles, mix them up and try to put them back together again. It’s not as easy as it might sound.
53
QUIK FOLIO by Rod Packer
This compact, extremely well-documented program allows the amateur investor to perform a simple analysis of his portfolio.
55
Review: FIREBIRDReview by Hartley G. Lesser

Atari/Side:

58
TUNEIN by William Morris and John Cope
A colorful implementation of “Simon Says,” this sound and graphics game is a joy of frustration to play. In addition, the authors have given us an interesting tutorial on complicated graphics without Machine Language.
62
K-Byter: PICTURES AT AN XIO-BITION by David Suwala
Through ingenious use of the ATARI’s XIO commands, this little gem creates paintings on your screen Mondrian would have been proud to sign.
64
Enhanced Disk Version: MENU PLUS by Paul Marentette
Have you ever wished you could see a menu of your disk the moment you booted your system? Well, now it’s possible, and so are many other extremely convenient features with this utility.
66
SIMULATED COMPUTERReview by Craig Chamberlain
68
MICROSOFT BASICReview by Sheldon Leemon
73
EXPLORING THE ATARI FRONTIER by Alan J. Zett
This time we further explore the ATARI display list. Through a detailed example, the author constructs an elaborate “Title Page” sequence.

TRS-80/Side:

78
Enhanced Disk Version: STARBASE GUNNER by David Hillard
Get ready for fast action in deep space. The enemy is attacking at high speed and you are the only one who can stop them!
82
K-Byter: PEGBOARD SOLITAIRE by Bernard Harford
The wood board and golf tees you used to build this game in your crafts class are no longer necessary. Put them away and play this game classic on your screen.
83
DOTS by Charles E. Wooster
Remember the pencil and paper game the teacher always used to yell at you for playing when you should have been studying? Well, here it is on the screen of your micro. You can play against your friends or the computer. Watch it – no one at SoltSide has beat the computer yet!
91
Review: ZBASIC 2.0
Review by Tim Knight

SoftSide Magazine – Volume 5, Number 11

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 5 No 11 / Issue 32
Date:
Aug, 1982
Publisher:
SoftSide Publications
Pages:
102
TOSEC:
SoftSide Magazine Vol 5 No 11 [I] (1982)(SoftSide Publications)
Status:
INCOMPLETE (Missing Pages 9 and 10)

Table of Contents

Front Runner:

29
Operation: Sabotage by Ray Sato; Translations by Ron Shaker and Rich Bouchard; Encryption modifications by Rich Bouchard, Bill Kubeck and Alan J. Zett
In another of our encrypted adventures, you’ll be challenged to infiltrate an alien installation on Mars. They are planning to build an incredible defense shield and you must steal the plans and destroy the complex. Good luck – you may get out alive.
47
C.A.T.S. (Parts II & III) by Jon Voskuil; Translations by Alan J. Zett
With this month’s completion of the Computer-Assisted Testing System, you’ll be able to administer the tests you created with the first module, score the students on their responses and keep accurate records for future reference.

Features:

14
Sri Lanka Imports At the NCC by David D. Busch
A tongue-in-cheek look at a fictitious company’s introduction of such unique products as a black phosphor monitor at the National Computer Conference.
17
A Few Words From the Phantom Programmer
Our mysterious contributor offers a few words of advice on the use of I and O, (Or is it 1 and 0?) as variables in program listings.
18
Anatomy of an Adventure by Peter Kirsch
The creator of many of SoftSde’s Adventures of the Month will take you step by step through the process of writing an original adventure and translating it to other systems. He’s included his own “Adventure Skeleton” in this valuable tutorial.
22
The National Computer Conference – What’s a Mainframe? by George Blank
This year’s NCC revealed that the microcomputer is a contender for almost all serious computing applications. Here’s a comprehensive report on the introduction of systems from such unexpected manufacturers as Sony and Epson.
25
Entertainment Tomorrow by Fred D’Ignazio and Allen L. Wold
Disney Studios’ TRON has brought a new age of animation to the film industry. The authors give an extensive background on the computer graphics companies responsible for these developments accompanied by some exciting scenes from the movie.
96
Machine Head by Spyder Webb

Departments:

5
Editorial
6
Input/Output
9
Hints and Enhancements
11
Calendar
64
General Information
Concerning SoftSide Line Listings, S WA T and Media Versions
93
Market/Side
94
New Products
96
Advertisers Index

Apple/Side:

66
Enhanced Disk Version: CLOZE TEST by William D. Hedges
The Classroom Teacher’s Diagnostic Reading Test enables the teacher or parent to determine whether a student is able to read materials with understanding. It is also a valuable self-improvement tool for reading comprehension.
72
Article: APPLE DISKOURSE by Cary W. Bradley
You’re on your way to having a valuable disk utility with this installment of the series – Disk Snooper. It will allow you direct access to the secrets hidden away on your diskettes.
67
Review: WIZARDRY – Scenarios I & II by Reviewed by Hartley G. Lesser

Atari/Side:

78
Enhanced Disk Version: NEAT LIST by Frank Roberts
This useful listing utility will make the line output of your programs much easier to understand. Statements will be listed on individual lines and REMarks will be framed by asterisks. Debugging will never be the same.
79
Article: ATARI SILENCER by John J. Anderson
If you or your family are annoyed by the constant output of the speaker on your ATARI console, here’s the solution. With only a few inexpensive parts, you can put a switch on that speaker so you are in control.
82
Review: DEADLINE by Reviewed by Eric F. Wolcott

TRS-80/Side:

84
Enhanced Disk Version: UP PERISCOPE by Ron Potkin
Exciting sea-battle action comes to the screen of your TRS-80. This wargame/simulation is packed with destroyers, submarines and a convoy of vessels to keep two players fast on the keys in dramatic competition.
87
ALIEN DEFENSE by Reviewed by Andre Chen
88
NEWSCRIPT 7.0 by Reviewed by Harry Temple

SoftSide Magazine – Volume 5, Number 12

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 5 No 12 / Issue 33
Date:
September, 1982
Publisher:
SoftSide Publications
Pages:
102
TOSEC:
SoftSide Magazine Vol 5 No 12 [I] (1982)(SoftSide Publications)

Table of Contents

Cover Feature:

22
The Electronic Renaissance: The Future Impact of Computers on Art and Culture by Saul Bernstein
Many “authorities” have speculated that the age of computers and technology will bring the decay of the family and our appreciation of the beauty of life. Saul Bernstein, one of the best known figures in microcomputer graphics, offers some startling predictions of the opposite effect.

Features:

13
My Side of the Page by Lance Micklus
Lance continues his review of modems with his comments on the Hayes Smart Modem. He also offers his views on documentation for software packages, with an accurate parallel to instruction manuals for other consumer products.
18
Entertainment Tomorrow by Fred D’Ignazio and Allen L. Wold
In Home Movies, the authors postulate on a unique service to be available in the future – a studio in which you and a computer produce your own movies.
25
An Artist Eyes the Computer by Ame Choate Flynn
Artists often shudder when they think of facing the computer screen. This author has not only faced the screen, but conquered it. She offers a step-by-step guide for approaching this new medium.
96
Machine Head by Spyder Webb

Departments:

5
Editorial
9
Hints and Enhancements
27
General Information
Concerning SoftSide Line Listings, SWAT and Media Versions
52
Bugs, Worms & Other Undesirables
91
New Products
93
Market/Side
95
Advertisers Index

Apple/Side:

28
Enhanced Disk Version: HI-RES CHARACTER GENERATOR by Kerry Shetline
If you’ve ever wanted to insert text or special characters in your hi-res displays, this is the program for you.
30
SHAPE WIZARD by Brent Iverson
Create amazing shapes on your screen and manipulate them like a wizard. This program brings magic to your fingertips.
36
DEFENSE by Greg Schroeder; Apple translation by Jordan Drachman
Aliens are invading the moon and threaten the earth. Your assignment – destroy as many alien ships as possible. Strap yourself in front of your screen and start shooting!
42
REVIEW: GRAPHICS PROCESSING SYSTEM by Reviewed by Cary Bradley
45
REVIEW: THE COMPLETE GRAPHICS SYSTEM/SPECIAL EFFECTS by Reviewed by Ame Choate Flynn

TRS-80/Side:

48
Enhanced Disk Version: ILIST by Joe Iwanski
Programs dumped to a printer using the LLIST command are often difficult to read and nearly impossible to understand. This invaluable utility will format your listings so that they make logical sense. Debugging will become a joy.
51
GRAPHIC WRITER by Darwin Collins
With this program, you’ll be able to draw complex images on your screen with the ease of paper and pencil, then print them out on your printer.
71
REVIEW: TRS-80 GRAPHICS FOR THE MODEL I AND III by Reviewed by Margaret Grothman

Atari/Side:

76
Enhanced Disk Version: PARANOIA by Michael Moody
You’re trapped in a seemingly endless maze, faced by alien creatures. Every time you shoot one of them, he rematerializes. It’s enough to make you Paranoid.
80
SPIRALGRAPHICS by Sheldon Leemon and Tom Giese
You can bring exciting and colorful geometric patterns to your screen and printer with this little gem.
83
FLIKER by Duane King
This tutorial on multiple-display graphics will teach you how to have sixteen colors on your screen in any graphics mode.
74
REVIEW: COLOR PRINT by Reviewed by Richard Nichols
78
REVIEW: DRAW PIC by Reviewed by David N. Plotkin
88
REVIEW: PAINT by Reviewed by J. Harmon Grahn
90
REVIEW: 3-D SUPERGRAPHICS by Reviewed by Scott A. Berfield

SoftSide Magazine – Volume 6, Number 1

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 6 No 01 / Issue 34
Date:
October, 1982
Publisher:
SoftSide Publications
Pages:
120
TOSEC:
SoftSide Magazine Vol 6 No 01 (1982)(SoftSide Publications)

Table of Contents

Features:

14
Entertainment Tomorrow by Allen L. Wold
In the not-so-distant future, libraries and bookstores may undergo drastic changes, as computer books with no pages place the world’s literat ure at your finger tips. Imagine carrying a computer the size of a paperback book containing the capabilities of the Library of Congress. It’s not that far away!
17
Computer Nightmare by David Cohen
This author may have been at his computer for too many hours. Heed his warning, or you may awake, under attack by your computer.
19
From Whence We Came: Music From The Machine by Randal L. Kottwitz
A look back at the fascinating world of mechanical musical instruments, and their startling similarities to programming computer music.
112
Machine Head by Spyder Webb

Departments:

4
Editorial
6
Input/ Output
10
Hints and Enhancements
23
General Information
Concerning SoftSide Line Listings, SWAT and Media Versions
108
New Products
109
Market/Side
111
Advertisers Index

PC/Side:

25
PC BLUES BOX by Fred J. Condo and Alan J. Zett
With this first of a two-part music synthesizer, you’ll have the PC singing in no time.
34
SQUISH by David Archibald; translation by Alan J. Zett
BASIC programs with unnecessary spaces and one statement per line can be slowed down considerably. With this handy utility, you’ll be able to fit your program in the minimum amount of RAM and light a fire under its RUN.

TRS-80/Side:

40
CAVERN QUEST by Barry Diller
Stranded on an uncharted asteroid, you’re faced with a difficult mining expedition. Get your robominer to the fuel ore or your visions of this desolate terrain may be your last. Programs
42
TUNEIN by William Morris and John Cope; Translation by Ronny Ong
Sharpen your ears and memory, for this program has vowed to defeat you. You’ll soon know the frustration of its annoying buzzer.
45
PUZZLE JUMBLE by Gary Cage; Translation by Stephen Milliken
You may scramble your brain along with your puzzles as you try to put the pieces back together. The computer will do its best to stump you.
50
Review: ORCHESTRA 85 and 90 by Reviewed by Robb Murray

Atari/Side:

54
THE ROTBERG SYNTHESIZER by Ed Rotberg
This is the first general release of the synthesizer that’s been delighting users’ groups for some time. Sit back and let your Atari entertain you.
58
POKEY PLAYER by Craig Chamberlain and Harry Bratt
If you’ve been frustrated by the tedium of entering music in your Atari, this assemblage of programs is the tool you’ve been looking for. Frankly, its one of the most powerful music systems we’ve ever seen in software.
72
EXPLORING THE ATARI FRONTIER by Alan J. Zett
The author finishes his series on building a custom Display List. You’ll not only explore the frontier, but tame it before you return.
76
ATARI SOUND AND GRAPHICS by Reviewed by Sheldon Leemon
78
ADVANCED MUSIC SYSTEM by Reviewed by Craig Chamberlain

Apple/Side:

83
APPLE FUGUE by William Morris and John Cope
Bach’s Little Fugue is accompanied by a valuable tutorial on multiplexing two voices to the Apple’s speaker.
89
AUTO MENU by Fred J. Condo
This friendly Hello program allows easy access to any file on your disks. Save your typing fingers for your programming.
90
SABOTAGE by Peter Adams; Translation by Peter J. Brown
The enemy’s main computer is hidden somewhere in a dangerous maze. Your mission, destroy it before the laser boxes destroy you.
96
APPLE DISKOURSE by Cary W. Bradley
Alphie is the next installment of your disk utility. You’ll be able to alphabetize your disk directory and learn a lot about how it’s put together in the process.
102
APPLE MUSIC: TWO NEW SYSTEMS by Reviewed by Steven Birchall

SoftSide Magazine – Volume 6, Number 2

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 6 No 02 / Issue 35
Date:
November, 1982
Publisher:
SoftSide Publications
Pages:
132
TOSEC:
SoftSide Magazine Vol 6 No 02 [a] (1982)(SoftSide Publications)

Table of Contents

Front Runner:

28
Hopper by Howard Wolkow; Translations by Rich Bouchard, Kerry Shetline and Alan J. Zett
You poor little frog! You’ve lost your way and can’t find your way home. When you finally see it, a busy highway and river stand in your way.

Features:

14
Entertainment Tomorrow by Allen L. Wold
Have you ever fantasized about driving a race car or exploring the moon’s surface? With a tete/actor device your fantasies may soon come closer to reality ,
18
Games for Cooperation and Growth – An Alternative for Designers by Peter J. Favaro
The pros and cons of computer and video games are a hot topic in all of the media lately, Mr. Favaro offers an alternative to electronic game design which may quell the critics and make the games a positive social force.
22
The Phantom Programmer
If you’ve ever tried to get your computer to stop doing what you told it, you’ll appreciate the Phantom’s plea for NEVER MIND.
24
Calc/Side by David Peters
In this first of an ongoing series for home applications of VisiCalc, the author covers the spreadsheet calculator’s solution for balancing the checkbook.

Departments:

4
Editorial
6
Input/Output
10
Hints and Enhancements
12
Bugs, Worms & Other Undesirables
23
General Information
Concerning SoftSide Line Listings, S W A T and Media Versions
122
New Products
124
Market/Side
126
Advertisers Index
127
Machine Head

PC/Side:

51
PC BLUES BOX (Part II) by Alan J. Zett and Fred J. Condo
The second part of this music processor for the PC adds improved editing functions such as note insertion and block controls.
62
SWAT by Alan J. Zett
The PC version of SojtSide’s official debugging utility, Strategic Weapon Against Typos, is finally ready. With this invaluable aid, you’ll be able to find the errors in programs you’ve typed in with much greater ease. We’ve also included the S WA T tables for the PC programs published in issue 34.
66
LAS VEGAS BLACKJACK by Reviewed by Peter Brajer
68
MILLIONAIRE by Reviewed by Howard A. Karten

TRS-80/Side:

70
PING PONG/HOCKEY by John A. Varela
These Machine Language versions of the arcade classics will keep you in front of your computer for many hours. Be careful, or your plea for just one more game may make you miss Christmas dinner.
71
ASYLUM by Reviewed by Allen L. Wold
74
FIREMAN by Jeffrey Bell
Ready your running legs. A skyscraper has caught fire and you must position your net under the falling victims if they are to survive. Don’t get them mixed up with the flaming debris.
80
GALAXY INVASION PLUS by Reviewed by Mark E. Renne
81
SEA DRAGON by Reviewed by Dean F. H. Macy

Atari/Side:

83
DEADSTICK LANDING by Al Ragsdale; Atari translation by Al Johnston
Can you land the world’s fastest glider – the Space Shuttle Orbiter? You must in this complex simulation. The author included his calculations from a Master’s thesis in Avionics Instrumentation. Good luck – you ‘ ll need it!
86
SAUCER FORMATION by David N. Plotkin
Look out! The alien saucers are descending, dropping bombs as they come. Do your best, but be forewarned – the better you get, the more wily and quick become their strategies.
90
AN ATARI CHRISTMAS by Reviewed by David N. Plotkin
Clowns and Balloons, Shooting Arcade, Preppie, Raster Blaster
96
NAUTILUS AND SHAMUS by Reviewed by Sheldon Leemon
100
EXPLORING THE ATARI FRONTIER by Alan J. Zett
The Display List Interrupt (DLI) option of the Atari’s ANTIC chip can be very complicated to understand. We’ve tried to simplify it for you, using a take-apart of some of the features of Hopper as an example.

Apple/Side:

107
BLOCKADE by Louis Roy
You’ll need nerves of steel for this one. You must build walls at high speed, being careful to avoid any built by your opponent. If you’re a person who thinks at right angles, this is the game for you .
112
APPLE STOCKING STUFFERS by Reviewed by Hartley G. Lesser
Choplifter, Track Attack, Star Blazer
119
SUB HUNT by Matt Clark
The seas beneath your ship are teeming with enemy submarines. Armed with a cargo of depth charges, you must scour the seas, eliminating the enemy wherever you find him.
120
A BIG BUTTON FOR YOUR APPLE PADDLE by Richard Sturtz
If your thumb is close to having a hole in it from pushing the button on your paddle controller, we have a solution for you . Replace the small button with a larger one, big enough to push with your big toe if you want.

SoftSide Magazine – Volume 6, Number 3

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 6 No 03 / Issue 36
Date:
December, 1982
Publisher:
SoftSide Publications
Pages:
132
TOSEC:
SoftSide Magazine Vol 6 No 03 (1982)(SoftSide Publications)
Status:
INCOMPLETE

Table of Contents

Cover Feature:

22
Alternatives to BASIC by Allen L. Wold
This exploration of the most popular languages available for microcomputers today, with comparisons to BASIC, reaches an interesting conclusion .

Features:

14
The US Festival – Rock Show or Technology Fair by Virginia Lyons
It was touted as a blend of technology fair and rock music extravaganza. Did it live up to its advance billing?
19
Starting FORTH by Reviewed by Peter J . Favaro

Departments:

5
Editorial
6
Input/ Output
10
Hints and Enhancements
10
Bugs, Worms & Other Undesirables
31
General Information
Concerning SoftSide Line Listings, SWAT and Media Versions
116
New Products
118
Dealer List
122
Market/ Side
124
Advertisers Index
127
Machine Head
*PC/SIDE
32
DATA BASE by Mark Pelczarski; Translation by Fred Condo
Now for the IBM PC – Developing Data Base gives PC users a convenient tool for keeping myriads of lists and data under control.
40
OPERATION SABOTAGE by Ray Sato; Translation by Fred Condo and Kerry Shetline
Your mission – paralyze the alien power which threatens the earth by destroying their base on Mars and stealing their plans for a powerful defense shield.

Atari/Side:

49
POKEY PLAYER II by Craig Chamberlain
This enhancement allows you to play music in the background while the BASIC program RUNS. Also – an exciting musical example.
52
MUNCHKIN ATTACK by David N. Plotkin
Avoid the hungry creatures determined to gobble you Up, as you try to devour a yellow dot. Will you be able to turn the tables on your pursuers?
58
ATARI fig-FORTH by H. E. Striepe
Enter the exciting world of FORTH through this interactive tutorial. Then, start programming with the language – included on the disk!
64
VALFORTH FOR THE ATARI by Reviewed by Sheldon Leemon
68
AN OVERVIEW OF ATARI PASCAL by Reviewed by Jeannine M. Giffee

Apple/Side:

72
ATLANTIS by Michael Newman
The ancient civilization of Atlantis is under seige. As the gunner manning the neutralizers against the enemy’s weapons, the population’s survival depends on your steady hand.
89
MASTER BLASTER by Steven Wong
Use your powerful laser to destroy the attacking aliens before they break through the deflector screens protecting your planet.
93
FORTRESS by Ronald Azuma
You man the last surviving fortress in the Mars defense line. The aliens are attacking! Can you hold your own against the marauding enemy?
77
LOGO – THE PROGRAMMER FRIENDLY LANGUAGE by Reviewed by Steve Birchall
87
APPLE LOGO (book) by Reviewed by Steve Birchall
95
ALDS II by Reviewed by Cary Bradley

TRS-80/Side:

100
SPACE FIRE by Bruce Forstall and David Henderson
Space intruders threaten your planet. You must fight back with your steerable missiles,
103
FLIP-TAG by Thomas Hanlin III
Are you the pursuer or the pursued? You’re never sure when the computer is going to turn the tables on you in this adaptation of a popular children ‘s game,
106
APL 80 by Phelps Gates
APL has been called the elegant computer language. You’lJ find out why with this implementation o f the language for both Models I and III. We’ ve even included a valuable series of lessons,
112
PASCAL 80 by Reviewed by J. B. Harrell III

SoftSide Magazine – Volume 6, Number 4

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 6 No 04 / Issue 37
Date:
January, 1983
Publisher:
SoftSide Publications
Pages:
132
TOSEC:
SoftSide Magazine Vol 6 No 04 [a] (1983)(SoftSide Publications)

Table of Contents

Front Runner:

22
Deluxe Personal Finance (TRS-80) by Lance Micklus; Translations and modifications by the SoltSide Programming Staff
We present the checking account program of an impressive personal finance package in part one of two. It’s time to get control of where your money’s going.

Features:

11
Entertainment Tomorrow by Allen L. Wold
In Television – A Changing World, the author discusses the dynamic nature of television’s impact on our society.
14
My Side Of The Page by Lance Micklus
This issue’s topic is a look at the intricacies of copyright law and their relevance to computer software.
18
Calc/Side by David Peters
You can manage your household like a business with the general ledger created in this edition of Calc/Side.

Departments:

5
Editorial
6
Input/Output
10
Hints and Enhancements
10
Bugs, Worms & Other Undesirables
49
General Information
Concerning SoltSide Line Listings, S W A T and Media Versions
120
New Products
123
Market/Side
126
Advertisers’ Index
127
Machine Head

PC/Side:

50
POSTER MAKER by Fred Condo; IBM translation by Fred Condo
Poster Maker is a new banner-making program which allows you to make posters with oversized words running the same way ordinary printing would.
55
HOME FINANCE PROGRAM FOR THE IBM-PC by Reviewed by Katherine Ackerman and Glen N. Ackerman, M.D.

TRS-80/Side:

57
TURRET AND TRACK by Ron Potkin
You sit in front of a control console in Battle Headquarters. The enemy’s tanks are bent on destroying your tanks, and you must hit Enemy Headquarters to de-activate them.
59
ILIST PATCH PROGRAM by Joseph Iwanski
This modification will allow ILIST to work with Modell’s with all upper case.
61
CASSETTE COFFEE BREAK by Charles Morrison
This article shows you how to save time with the tedious chore of cassette input/output.
70
GARAGE SALE RECORDS by Ernie Chapin
Planning a garage sale? This program provides a system for recording your sales transactions efficiently.
74
SCRIPTR AND CRAYON by Reviewed by Tim Knight

Atari/Side:

76
DISK PEEKER/POKER by Mike Westerfield; Atari translation by Brad Sagarin
With this disk editing utility, you can examine and alter sector data on any Atari disk.
77
CAR RACE by Jonathan D. Youngwood
All the thrills and challenges of drag racing, without the hazards to life and limb, await you in this game.
88
PERSONAL FINANCE SYSTEM by Reviewed by Edward and Sharon Middlebrook
92
YOUR ATARI COMPUTER by Reviewed by James V. Trunzo

Apple/Side:

94
APPLESOFT EXTENSIONS 2 by Kerry Shetline
Give Applesoft new scope and power with this easy-to-use enhancement package. Here are most of the features you could only dream about before.
100
MANAGING MONEY WITH YOUR COMPUTER by Reviewed by Steve Birchall
(A User’s Report on Apple’s Personal Finance Manager)
104
BLACKJACK by Edmund R. Malinowski
One to five players challenge the dealer in this card game based on the rules of the Atlantic City casinos.
112
APPLE DISKOURSE by Cary Bradley
How many times have you deleted a file from one of your disks, only to immediately discover that you want it back? With Recover, we offer you a method for retrieving those precious files.

SoftSide Magazine – Volume 6, Number 5

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 6 No 05 / Issue 38
Date:
February, 1983
Publisher:
SoftSide Publications
Pages:
116
TOSEC:
SoftSide Magazine Vol 6 No 05 (1983)(SoftSide Publications)

Table of Contents

Front Runner:

37
Deluxe Personal Finance – The Budget Program by Lance Micklus
In the second installment we present a budget program to help you manage your money more efficiently.

Features:

12
My Side Of The Page by Lance Micklus
Everything you need to know about the Electronic Bulletin Board.
16
News From The Source
A report on the nation’s first electronic novel.
18
The World Connection – Part I by Tim Knight
Get into the world of computer data communications.
22
Entertainment Tomorrow by Fred D’Ignazio
Did you ever visit a haunted house? New technology, illustrated by the Epcot Center, may make the traditional attractions pale by comparison
28
The Electronic Cottage Industry – Telecommuting Comes of Age by Katherine Ackerman
Someday, in the near future, our offices may be our living rooms.
32
Modem Gaming by Roe R. Adams, III
If you love games, and own a modem, you can enjoy this exciting new field.
34
The Gripe-A-Gram Machine by Steve Birchall
With this article, you’ll learn how to use your computer to personalize, beautify and streamline your correspondence.

Departments:

5
Editorial
6
Input/Output
10
Hints and Enhancements
10
Bugs, Worms & Other Undesirables
55
General Information
Concerning SoftSide Line Listings, SWAT and Media Versions
103
New Products
107
Market/Side
110
Advertisers’ Index
111
Machine Head

PC/Side:

56
WORD SEARCH PUZZLE GENERATOR by David W. Durkee
You’ll enjoy matching wits with your computer in this game.
58
TYPE FACES FOR THE IBM PC by Reviewed by Steven Ringwood

Apple/Side:

61
CONCENTRATION by Glenn Archer
If you enjoyed the television game show, you’ll love playing this memory challenging game on your Apple
68
SUPER QUEST: The Quest For The Mega Crown by Jeff Hurlburt
This fantasy-adventure game takes you into the 23rd century on a quest for the elusive Mega Crown.
65
THE ARCADE MACHINE by Reviewed by Hartley G. Lesser
72
THE ACCOUNTANT by Reviewed by Cary W. Bradley
74
LEGEND 64 KC MEMORY CARD by Reviewed by Fred Condo

TRS-80/Side:

75
TRS-80 DATA COMMUNICATION SYSTEMS by Reviewed by Stuart Hawkinson
A Guide to the Operation of TRS-80 Microcomputers as Communication Devices
87
SUPER DIRECTORY by Reviewed by Mark E. Renne
76
SQUARES A DEUX by Sanford Deutsch
You’ll enjoy this challenging computer adaptation of a little puzzle of long ago.
82
ST80-DUC by Lance Micklus
With ST80-DUC you can operate a computer in another room, or in another part of the country.

Atari/Side:

89
POKEY PLAYER III by Craig Chamberlain and Harry Bratt
This third and final Pokey Player installment offers enhancements to the Editor program and ties up all the loose ends.
98
SPACE MINES by Jeff Wilkes
You are the sole defender of Earth against the ruthless Vahrenian spaceiiners. To reach and destroy the enemy, you must dodge deadly space mines and space creatures along the way. Good luck!
96
T.H.E. TERMINAL AND TELELINK by Reviewed by Arlan R. Levitan
102
HUMAN ERRORS by Doug Tuttle
This set of three utility programs takes the drudgery out of dealing with program errors .

SoftSide Magazine – Volume 6, Number 6

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 6 No 06 / Issue 39
Date:
March, 1983
Publisher:
SoftSide Publications
Pages:
88
TOSEC:
SoftSide Magazine Vol 6 No 06 (1983)(SoftSide Publications)

Table of Contents

Features:

12
Starcross: Interlogic Science Fiction by Reviewed by Jay Marrone
14
Entertainment Tomorrow: Disney’s EPCOT – Technology or Magic? by Fred D’Ignazio
Explore the history and the wonder of EPCOT, the world’s premier theme park. The legacy of Walt Disney’s genius has brought entertainment technology to the brink of magic.
20
The Battle For Your Mind? Secrets of Game Software Design by Peter J Favaro
What keeps us sitting at our computers for hours on end? Why can’t we fight that irresistible urge to press SYSTEM RESET one more time? Mr. Favaro discusses his theories here.
26
The World Connection II by Tim Knight
Terminal software is hard to shop for. This time, we cover some of the more popular versions and offer a checklist for choosing the features you need.
28
Calc/Side: Balancing the Outgo to the Income by David Peters
In this installment, we present a budgeting feature for VisiCalc which can save you from unpleasant surprises.
31
Smith-Corona TP-1 Daisy Wheel Printer by Reviewed by Harry Temple
32
The Brother HR-1 Printer by Reviewed by V.S. Gavande

Departments:

4
Editorial
6
Input/Output
10
Hints and Enhancements
10
Bugs, Worms & Other Undesirables
73
New Products
76
Market/Side
78
Advertisers Index
79
Machine Head

PC/Side:

36
Review: AQUA-RUN by Reviewed by Robert C. Gray

Apple/Side:

42
APPLE DISKOURSE, part 5 by Cary W Bradley
With CONV, the program for this installment, you simplify and speed up decimal/hexadecimal conversion.
39
Review: BATTLE OF SHILOH by Reviewed by Mike Shadick and Sallie Stephenson
48
Review: GLOBAL PROGRAM LINE EDITOR by Reviewed by Michael R. Sullivan

TRS-80/Side:

51
Review: PANIK by Reviewed by Mark E Renne
52
OKIDATA OKIGRAPH GRAPHICS ROM by Reviewed by John Ratzlaff
56
Review: THE ALTERNATE SORT by Reviewed by Mark E Renne
58
Review: MINER 2049ER by Reviewed by David Plotkin
60
Review: FILEMANAGER + by Reviewed by David Plotkin
66
EXPLORING THE ATARI FRONTIER by Alan J Zett
In this installment, you will explore the wonders and mysteries of the GTIA chip.

SoftSide Magazine – Volume 6, Number 7

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 6 No 07 / Issue 40
Date:
April, 1983
Publisher:
SoftSide Publications
Pages:
96
TOSEC:
SoftSide Magazine Vol 6 No 07 (1983)(SoftSide Publications)

Table of Contents

Features:

12
Entertainment Tomorrow by Fred D’Ignazio
Robots scurrying through your home, computerized TV gameshows and a boom in educational computer games are the author’s predictions for the not-so-distant future.
16
The World Connection by T R Knight
In this installment, we take a look at the “little guys” of computer data communications – bulletin board systems.
20
Where Has All the Resolution Gone? An Introduction to Video by Tom Flynn
Bridge the communication gap between television broadcasting and computer graphics.
22
Cardboard To Cable: Computer Graphics Promote Community Awareness by Ame Choate Flynn
Publicizing their efforts and their upcoming activities has always been a headache for the non-profit, underbudgeted organization. An innovative new service utilizing computer graphics is 1 changing all that for non-profit groups in NYC.
27
The BASIC Conversions Handbook by Reviewed by Stephen G. Stone III
If the many dialects of BASIC confound you, you’ll appreciate this little book.
28
Speaking Easy by Reviewed by Peter J. Favaro
So you want your amputer to talk to you? The author reviews three of the most popular speech synthesizers on the market today,and suggests some practical applications for them, as well.
36
The Documentation Doctor: The User-Programmer Gap by Michael L. Sanders
Writing your own software? This article is chock full of helpful hints for writing effective documentation.
40
Bytes In Toyland by Peter J. Favaro
The author reports on his trip to the American Toy Fair – a veritable blizzard of innovative games and entertainment systems for the younger generation.
43
Symposium on Small Computers and the Arts by Ame Choate Flynn
Small and friendly, this conference highlights microcomputer graphics and music.

Departments:

4
Editorial
6
Input
10
Hints and Enhancements
10
Bugs, Worms & OtherUndesirables
45
The Sides of SoftSide
81
New Products
83
Market/Side
84
Advertisers’ Index
85
Machine Head

Apple/Side:

46
LPS II – THE GIBSON LIGHT PEN by Reviewed by David Robitaille
52
BOLO by Reviewed by Kenneth S. Close
53
APPLE BACKPACK: Humanized Programming in BASIC by Reviewed by Steve Birchall

PC/Side:

56
MICROSOFT FLIGHT SIMULATOR by Reviewed by Jay Marrone

Atari/Side:

60
MAKING WAVES WITH THE ATARI by Bill Williams
This article details the process of turning your Atari into an inexpensive oscilloscope.
63
GRAPHICS 8 WRITING by Sol Guber
This informative article explores the versatility of the Atari’s GRAPHICS 8 mode.
68
EXPLORING THE ATARI FRONTIER by Alan J. Zett
More on the mysteries of the GTIA chip. In this installment, the author demonstrates the uses of the GTIA with Machine Language.
65
ASTROCHASE by Reviewed by David Plotkin
76
PROTECTOR II by Reviewed by David Plotkin
77
SUBMARINE COMMANDER by Reviewed by Rick Koenig

TRS-80/Side:

78
KEY COMMANDER by Reviewed by Tim Knight
79
TIME RUNNER by Reviewed by Mark E. Renne
80
ARMORED PATROL by Reviewed by Andre Chen

SoftSide Magazine – Volume 6, Number 8

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 6 No 08 / Issue 41
Date:
June, 1983
Publisher:
SoftSide Publications
Pages:
80
TOSEC:
SoftSide Magazine Vol 6 No 08 (1983)(SoftSide Publications)

Table of Contents

Features:

10
THE WORLD CONNECTION by Tim Knight
Discover the many entertaining pastimes available on the large user networks.
12
CALC/SIDE: The VisiCalc Spreadsheet Comes Home by David Peters
Learn how to merge VisiCalc models to compare sets of data.
16
ENTERTAINMENT TOMORROW: The Ubiquitous Bar Code by Allen L. Wold
Library catalogues and book checkout systems, and books for the blind are among the myriad potential uses of the bar code.
19
Adventuring Is Best! by Judy Neyhart
Society questions the influences of arcade games on today’s youth, but what about adventure games? Some important benefits include improving the children’s problem solving, imagination and reading skills.
22
Joystick Alternatives by Sheldon Leemon
If you’ve puzzled over the many joysticks on the market today, wondering which one’s right for you, take heart! This review will help to make a difficult choice easy.
28
FINANCIAL OPERATING SYSTEM by J. M. Keynes
We welcome a new columnist, who (in the few odd moments he spends away from his yacht) shares his insights on using a computer to help build your personal fortune.
33
Computers And Personal Values by David De Long
Take a group of computer people, challenge them with hard questions about the role of computers in society, and you have the makings for spirited debate.

Departments:

4
Editorial
6
Input/Output
9
Bugs, Worms & Other Undesirables
37
The Sides of SoftSide
70
New Products
73
Market/Side
74
Advertisers’ Index
74
Machine Head

PC/Side:

47
Tales of The Bewildering: Writing Machine Language On The IBM PC by Kerry Shetline
Explore the mysteries and rewards of learning to write Machine Language for the IBM PC.
51
Filemanager + by Reviewed by Steve Birchall

Apple/Side:

54
Apple Diskourse, Part 6 by Cary Bradley
Come along as we explore ASOFTCOMPARE, a debugging utility which finds differences between two versions of the same program.
58
Kraft Apple Compatible Joystick And Game Paddles by Reviewed by Fred Condo
60
Pinball Construction Set by Reviewed by William Kubeck

TRS-80/Side:

38
Dunzhin by Reviewed by Allen L. Wold
42
The Eliminator by Reviewed by Chris Calwell
44
The Magic Of INKEY String by Charles M. Morrison
This tutorial shows you how to use INKEY$ to edit keyboard input effectively.

Atari/Side:

64
Exploring The Atari Frontier by Alan J. Zett
Meet Atari’s Player/Missile Graphics – the lazy person’s way to create complex, animated game graphics.
63
Graphic Master by Reviewed by Richard E. Herring
69
Slime by Reviewed by Richard E. Herring

SoftSide Magazine – Volume 6, Number 9

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 6 No 09 / Issue 42
Date:
July, 1983
Publisher:
SoftSide Publications
Pages:
88
TOSEC:
SoftSide Magazine Vol 6 No 09 (1983)(SoftSide Publications)

Table of Contents

Features:

6
ENTERTAINMENT TOMORROW: Gourmet Cooking Computer-style by Allen L. Wold
The kitchen of the future might include a robot chef and open on to a computer-controlled greenhouse. Imagine gourmet meals prepared by a different “guest chef” every night. Have your computer take a weekly inventory and automatically transmit your order to the supermarket, for delivery at your convenience.
10
THE WORLD CONNECTION: Network Conversations by Tim Knight
Electronic mail enables you to send messages instantly, anywhere in the world – no waiting for the Postal Service to hand deliver a letter. Networks also give you group conversations, bulletin boards, and even group games.
12
TEXT SAMPLER by Joe W. Rocke
Is your prose too flowery? Do long-winded sentences exhaust your readers? This utility helps you to check verbosity, before fog enshrouds your ideas.
20
APPLE’S NEW TWIST: THE IIe by Reviewed by Fred Condo
The latest update of the Apple II has an improved keyboard, upper and lower case, an optional 80-column card and up to 128K memory – everything you always wanted. Inside it has fewer chips, and generates less heat than previous models.
25
FINANCIAL OPERATING SYSTEM: The Have Your Cake And Eat It Too Investment by J. M. Keynes
Convertible securities are a little-known but highly profitable investment medium today, and you’ll find out all about them in this installment.
33
MURPHY AND ME (fiction) by Steve Birchall
Life with an unpredictable and opinionated robot is an exercise in patience and perseverance.

Departments:

4
Editorial
5
Output: Philosophies of Life
36
The Sides of SoftSide
76
Hints and Enhancements
77
Bugs, Worms & Other Undesirables
78
New Products
81
Machine Head
80
Market/Side
80
Advertisers’ Index

PC/Side:

56
The Volkswriter by Reviewed by Steve Birchall
59
The Word Plus by Reviewed by Fred Condo

Apple/Side:

62
Hello Hider by Paul R. Taylor
If you never seem to have enough disk space when you need it try this utility. It frees space on your disk for programming.
68
AppleWriter for the IIe by Reviewed by Fred Condo
71
Bank Street Writer by Reviewed by Jon Voskuil

TRS-80/Side:

52
CopyArt II by Reviewed by Robert J. Hennessey
54
Radio Shack Modem II by Reviewed by Vik Gavande

Atari/Side:

37
Spell Wizard by Reviewed by Richard E. Herring
38
AtariWriter by Reviewed by Arlan Levitan
41
Bank Street Writer for the Atari by Reviewed by Robert Riggs
42
Seikosha AT-100 Printer by Reviewed by David Plotkin
45
Exploring The Atari Frontier by Alan J. Zett
Remember the short demo program at the end of our last installment? This time we’ll take it apart and see how it works.

SoftSide Magazine – Volume 6, Number 10

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 6 No 10 / Issue 43
Date:
August, 1983
Publisher:
SoftSide Publications
Pages:
104
TOSEC:
SoftSide Magazine Vol 6 No 10 (1983)(SoftSide Publications)

Table of Contents

Features:

6
CALC/SIDE: “Whatiffing” With VisiCalc by David Peters
Visicalc’s powerful recalculation feature opens the door to the fun of “whatiffing.” You can see instantly the effects of substituting alternative sets of values for your variables.
8
ENTERTAINMENT TOMORROW: The Office of the Future by Allen L. Wold
Computerized offices open the door to new working environments and lifestyles. Telecommuting is the next step in the evolution of the workplace.
12
THE WORLD CONNECTION: MicroNet: Sophisticated Network Services by Tim Knight
For the advanced network user, CompuServe offers a variety of programming languages, powerful word processors, and even group games.
14
TAUGHT TO THE TUNE OF A SILICON CHIP by Peter J. Favaro
Computers can do more than drills and rote memorization exercises they can teach how to use ideas and make judgements.
22
THE CRISIS IN EDUCATION: Can the Computer Help? by Saul Bernstein
The controversy over the direction education has taken over the last twenty years is hotter than ever.
26
MICRO REVOLUTION IN HIGHER EDUCATION by Steve Birchall
Many colleges are beginning to integrate personal computers into the curriculum. The applications in arts and humanities, as well as in science and engineering are surprising – and exciting.
34
CULTIVATING CREATIVITY by Wes and Leslie Horlacher with Susan Kenney.
Creativity is distinctively human but computers lend themselves to automating the execution of creative ideas.
36
TEACHING SOFTWARE by Arne Choate Flynn with Michael Callery and Tom F1ynn
Does computer literacy result from a course in BASIC or from a course in VisiCalc? Find out in this in depth discussion of computer literacy.
40
SCHOOLING WITH SOFTWARE by Peter J. Favaro
See what Peter Favaro has to say about some important educational software, publications and materials for the new wave of microcomputers appearing in schools across the country.
44
CES: Computers Capture the Consumer Electronics Show by Steve Birchall
The CES used to be an audio show. In 1983, everything took a back seat to computers at this enormous electronic extravaganza.
51
FINANCIAL OPERATING SYSTEM: I’ll Buy the Empire State Building by J. M. Keynes
Let the pigeons fall for the get-rich-quick pitches of the “rental scam” seminars. Your computer can help you examine the real potential of rental property.
61
KIDS AND COMPUTERS by Reviewed by Judy Neyhart
Parents and teachers are taking an ever closer look at where computers fit into the lives of children.

Departments:

3
Editorial
4
Input/Output
62
The Sides of SoftSide
88
Hints and Enhancements
89
Bugs, Worms & Other Undesirables
90
New Products
94
Market / Side
95
Machine Head
9
Advertisers’ Index

Atari/Side:

63
Exploring The Atari Frontier by Alan J. Zett
Continuing the discussion of Player / Missile Graphics, Alan Zett shows how to make your displays come alive through animation.
70
Speed Reading by Reviewed by Steven Oliver II
72
ABC Compiler by Reviewed by Carl Firman

Apple/Side:

75
Apple Diskourse by Cary W. Bradley
This installment moves away from a semitechnical, utility orientation to tutor Apple users in how to use DOS and incorporate disk functions within your programs.
78
Music Theory Software by Reviewed by Steve Birchall

TRS-80/Side:

82
Weerd by Reviewed by Mark Renne
83
Jabbertalky by Reviewed by Mark Renne
86
Facts In Five by Reviewed by Robert Gray

SoftSide Magazine – Volume 6, Number 11

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 6 No 11 / Issue 44
Date:
September, 1983
Publisher:
SoftSide Publications
Pages:
108
TOSEC:
SoftSide Magazine Vol 6 No 11 (1983)(SoftSide Publications)

Table of Contents

Features:

6
THE WORLD CONNECTION: Computer Crime: Pirates and Phone Phreaks by Tim Knight
Technological crime is burgeoning in the microcomputer age. The source of the illness lies in the expanded capabilities the new technology offers, but so does the cure.
9
ENTERTAINMENT TOMORROW: The Futurephone: A Broader View by Allen L. Wold
The telephone is a familiar device most of us use every day. Major changes are ahead which may affect our lives in significant ways as the simple phone evolves into a sophisticated communications tool for much more than voice transmission alone.
14
WARGAMES: A REVIEW AND COMMENTARY by Steve Birchall
A Doomsday Computer playing war games with a young computer freak takes the world to the brink of total destruction. In the process, they raise troubling questions about humanity permitting large arsenals of nuclear weapons to exist, and how wisely our military and political leaders control them.
18
THE BATTLE FOR YOUR MIND (Part II): Arousing Fantasy by Peter J. Favaro
Adventure games can be much more exciting when you harness the power of fantasy to involve the player in the situation. Give him a scenario which stimulates him to act out his own role, and supply him with characters who have dramatic personalities.
23
FINANCIAL OPERATING SYSTEM by J. M. Keynes
You can succeed in the commodities markets. This program tracks price trends and accurately predicts major movements so you can optimize your profits – and avoid taking big losses.
38
CALC/SIDE: VisiCalc Plays Games Too! by David Peters
Have fun with your spreadsheet. This adaptation of the old pencil and paper game of Battleship uses VisiCalc’s logic functions and grid system to hide stars in an imaginary universe.
42
IS IT FUN? by M, M. McClung
Have you ever asked yourself, “What kind of a mind would design such a twisted game?” Find out in this rollicking, free-form interview with two of the industry’s most creative game designers, Marc Blank and Mike Beriyn.
46
MURPHY AND ME: ROBOT LIB (fiction) by Steve Birchall
It’s not easy being a robot. The oppression of our Silicon Citizens has reached intolerable levels, and Murphy bares his chips in this moving account of the widespread discrimination against robots.

Reviews:

50
ZORK by Reviewed by Mark Renne
One of the most sophisticated and enjoyable adventure games, Zork I enables you to talk to the computer in complete, natural sentences. It also “understands” the implications of your actions and relates the command you just typed to previous actions.
52
SUSPENDED by Reviewed by Arlan Levitan
Cryogenically frozen, you must find a way to escape, using a corps of robots, each with specialized abilities. Meanwhile, the authorities have a couple of clones of yourself “frozen in butter sauce” so you’ll have to be careful.

Departments:

2
Editorial
4
Input
12
The Data Stack
55
The Sides of SoftSide
89
Hints and Enhancements
90
Bugs, Worms & Other Undesirables
92
New Products
94
MicroLog: Resources Received
96
Market/Side
96
Advertisers’ Index
97
Machine Head

PC/Side:

56
Night Mission Pinball by Reviewed by Robert L. Gray

Apple/Side:

58
Genesis by Reviewed by Cary W. Bradley
60
Prisoner 2 by Reviewed by Jeff Hurlburt
62
Adventuring on the Apple by Edward E. Anuff

Atari/Side:

68
Ultima II: Revenge of the Enchantress by Reviewed by Carl M. Firman
70
Jumbo Jet Pilot by Reviewed by John Ludtke
72
Shamus Case 2 by Reviewed by David Plotkin
73
Matchboxes by Reviewed by David Plotkin
74
Exploring The Atari Frontier by Alan J . Zett
Manipulating Players and Missiles

TRS-80/Side:

84
Fredericksburg by Reviewed by Stuart Hawkinson

SoftSide Magazine – Volume 6, Number 12

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 6 No 12 / Issue 45
Date:
November, 1983
Publisher:
SoftSide Publications
Pages:
112
TOSEC:
SoftSide Magazine Vol 6 No 12 (1983)(SoftSide Publications)

Table of Contents

Features:

13
ENTERTAINMENT TOMORROW: The Futurephone: A Broader View, Part I by Allen L. Wold
Packaging and transmitting information is one of the most pressing challenges of the future, and rapidly developing telephone technology will play a leading part in solving the intrinsic problems.
15
THE WORLD CONNECTION: Establishing Your Own Bulletin Board Service by Tim Knight
Without a human operator (SYSOP) you have no BBS, and here are a few guidelines if you are thinking of starting your own BBS – equipment and software specifications, as well as responsibilities – the nuts and bolts of The World Connection.
17
SILICON FASHIONS IN PARIS: A Conversation With E. de Senneville
Tyvek evening wear is only one of the hot, high-fashion ideas you’ll find in this informal interview with Paris designer, Elisabeth de Senneville. Haute couture and the computer meet and make friends.
22
THE STATE OF COMPUTER ART: A Conversation with Arne Choate Flynn and Steve Birchall
More affordable systems, more colors, higher resolution, parallel processors, and improved software are the trends in computer graphics. Find out more in this engaging interview with Softside’s Special Projects Editor in graphics.
28
FINANCIAL OPERATING SYSTEM: Explore Your Options by J. M. Keynes
PUT and CALL your way to untold riches. If the options market intrigues you, learn some important tricks of the trade in this installment, before you break out your bankroll.
30
CALC/SIDE: The VisiCalc Spreadsheet Comes Home: Looking It Up – Getting It Right! by David Peters
Spreadsheets are spreadsheets, as roses are roses – almost. This time “VisiClone” users will welcome the news that their software shares many important features with the Cadillac of spreadsheets, including the pivotal LOOKUP function.
35
WORKING IN THE FIELD: A Look at Art and Artists at SIGGRAPH ’83 by Lisa Gillham
An artist views SIGGRAPH ’83, and paints vivid word portraits of recent computer art, proving that computers can enhance the development and execution of ideas.
42
A WINDOW ON THE PAST by Saul Bernstein and Arne Choate Flynn
Peeking through the computer’s magic window at the mental processes of the old masters, we can see how they brought their paintings to life from successive layers of sketches.
51
THE SOFT SIDE GALLERY by Arne Choate Flynn, Curator
Stroll through SoltSide’s First Computer Art Show and survey the broad range of styles and techniques artists are using in this new medium.

Reviews:

38
EPSON HX-20 by Reviewed by Robert Hennessey
Free yourself from the power line, and give yourself a truly portable computing tool, with this powerful but compact “Notebook” computer. It includes everything the traveling executive or working poet needs on the road.
40
TRANSTAR by Reviewed by Kenneth Close
How about a letter quality printer at a dot matrix price? A unique “AutoLoad” feature makes handling single sheets easy, and an optional attachment adds a tractor assembly if you need it.
46
KOALA PAD by Reviewed by Arne Choate Flynn
This state-of-the-art position-sensing device answers the need for a “humanistic” means of input for artists who prefer methods that emulate traditional artistic strokes.

Departments:

6
Editorial
7
Output
8
The Data Stack
12
Input
60
The Sides of SoftSide
102
Hints & Enhancements
103
Bugs, Worms & Other Undesirables
104
New Products
106
MicroLog
107
Machine Head
108
Market/Side
108
Advertiser’s Index

PC/Side:

61
Graphics Utility and Joypaint by Reviewed by Michael Callery
65
PC BASIC A2.0 by Reviewed by Michael Callery

Commodore/Side:

70
Sprite Master by Reviewed by Sharon Aker
73
CEEMAC and Maestro by Reviewed by Andre Schklowsky
78
The Graphic Solution by Reviewed by Roberta Schwartz
80
GraFORTH by Reviewed by Tom Flynn
82
Fontrix by Reviewed by Roberta Schwartz
86
Apple Diskourse by Cary W. Bradley
Learn how to incorporate disk files into your programs.

Atari/Side:

88
Designs From Your Mind With Atari Graphics by Reviewed by Scott Berfield
90
Versawriter by Reviewed by Spyder Webb
93
PM Animator by Reviewed by Carl M. Firman

TRS-80/Side:

95
DOS+ 3.5 by Reviewed by Robert C. Kyle
98
NEWBASIC 2.0 by Reviewed by Mark Renne
100
VID 80 by Reviewed by Mark Renne

SoftSide Magazine – Volume 7, Number 01

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 7 No 01 / Issue 46
Date:
January, 1984
Publisher:
SoftSide Publications
Pages:
88
TOSEC:
SoftSide Magazine Vol 7 No 01 (1984)(SoftSide Publications)

Table of Contents

Features:

12
ENTERTAINMENT TOMORROW: The Futurephone: A Broader View: Part III by Allen L. Wold
The size of the futurephone will playa large part in altering the way you use this homely tool. You may have to choose between the inconvenience of a la rge device in every room, or the convenience of a handset without full function.
14
THE WORLD CONNECTION: WarGames and the World Connection by Tim Knight
Though the WarGames film has a few plot holes, computer break-ins and related capers are too common to ignore. Learn what’s happening to curb abuse of computer technology.
16
HOW VIDEO GAMES AFFECT PLAYERS by Peter J. Favaro, Ph.D.
Do video games increase the level of hostility in players? Do they promote useful skills? Are video games more harmful than TV? Previously, the answers to these questions have been based on speculation, but pioneering scientific research has provided some surprising answers.
18
INTERACTIVE VIDEODISCS: Entertainment for the Eighties by Randal L. Kottwitz
Interactive videodiscs provide a new entertainment and educational medium with capabilities never before possible. Solve a murder mystery by interviewing suspects, or searching rooms. Learn to cook like a French chef. Entertain the kids for hours on end with interactive games.
24
COMPUTER FURNITURE by Steve Birchall
Plagued by headaches, bleary eyes or an aching back after a session at the computer? Most of it could be the result of poor posture and uncomfortable furniture . Human-engineered furniture can help.
30
COMPUTERS AND CULTURE: A Conference “Wit No Cultcha” by Peter J. Favaro
Creating a machine with artificial intelligence is an area of intense competition, and at leads to heated discussions on what constitlltes intelligence. At this conference, scientists seemed intent on doing battle, rather than comparing notes.
33
COMPUTERS AND CULTURE by Arthur Fink
In another response to the same conference, Arthur Fink expresses his disappointment that the social and philosophical issues, which were the announced topics, were ignored.
36
SYSTEM PARANOIA by Harvey Bojarsky
If you’re worried abo ut how compulers are taking over, if you’ve always wanted to be the controller instead of the controll-ee, here are a few tongue-in-cheek tips on how your computer can help you create the climate.
38
FINANCIAL OPERATING SYSTEM: Retire A Millionaire by J. M. Keynes
Learn how to set up your own IRA and maximize the investment return on it.
41
WITNESS by Reviewed by James V. Trunzo
Experience the flavor of the 30’s, as you solve the mystery in the second release of the Infocom Mystery Series.
46
CALC/SIDE: The VisiCalc Spreadsheet Comes Home: The Calc Utilities Disk – Use It Any Time by David Peters
Create a VisiCalc utilities disk filled with templates, modules of models, formats and formulae, to save precious calc-time.
48
SOFTWARE AGENTS by Gary M. Kaplan
Literary agents and software authors a rediscovering each other. Learn how this will affect the marketing and distribution of software – and the price.

Departments:

1
Editorial
4
Input
7
Output
8
The Data Stack
10
New Products
52
The Sides of SoftSide
82
Hints & Enhancements
79
Bugs, Worms & Other Undesirables
80
MicroLog
83
Machine Head
84
Market/Side
84
Advertiser’s Index

Commodore/Side:

49
Neutral Zone by Reviewed by Sharon Zardetto Aker
50
Space Sentinel by Reviewed by Sharon Zardetto Aker

TRS-80/Side:

55
Clash by Reviewed by Mark E . Renne
56
Desert Peril and Devil’s Tower by Reviewed by Mark E. Renne

Apple/Side:

57
Pentapus by Reviewed by Jeff Hurlburt
58
Police Artist by Reviewed by Jeff Hurlburt
58
Thunderbombs by Rev iewed by Jeff Hurlburt
59
Crime Wave by Reviewed by J eff Hurlburt
60
Laser Bounce by Reviewed by Cary W. Bradley
61
Shuttle Intercept by Reviewed by Cary W. Bradley
62
Kamikaze by Reviewed by Cary W. Bradley
62
Axis Assassin by Reviewed by Cary W . Bradley
63
Hard Hat Mack by Reviewed by Cary W. Bradley
64
Spectre by Reviewed by Jeff Hurlburt

PC/Side:

66
Space Strike by Reviewed by Robert C. Gray
66
Big Top by Reviewed by Kenneth Nichols
67
Galaxy Master by Reviewed by Robert C. Gray
68
Master Miner by Reviewed by Kenneth Nichols
68
Home Computer Major League Baseball by Reviewed by Jordan Gold

Atari/Side:

70
Zaxxon by Reviewed by Greg Kopp
72
Preppie II by Reviewed by Carl M. Firman
72
Donkey Kong by Reviewed by Carl M. Firman
73
Mule by Reviewed by David Plotkin
74
Archon by Reviewed by James V. Trunzo
75
A.E. by Reviewed by David Plotkin
75
David’s Midnight Magic by Reviewed by Richard Herring
76
Software For A Song by Reviewed by David Plotkin
78
A Full Broadside From Synapse Software by Reviewed by David Plotkin

SoftSide Magazine – Volume 7, Number 02

Click to Enlarge

Issue Information:

Name:
SoftSide Magazine
Issue:
Vol 7 No 02 / Issue 47
Date:
February, 1984
Publisher:
SoftSide Publications
Pages:
88
TOSEC:
SoftSide Magazine Vol 7 No 02 (1984)(SoftSide Publications)

Table of Contents

Features:

12
THE WORLD CONNECTION: Low Cost Entry System by Tim Knight
Small can be beautiful if your wallet is thin. Telecommunications is affordable and this installment will show you how.
14
ENTERTAINMENT TOMORROW: The Futurephone: A Broader View, Part IV by Allen L. Wold
Optimistic writers sometimes overlook the awkward transition from a less technological to a more technological lifestyle. Here is a discussion of some of the obstacles to mass use of the futurephone.
20
CALC/SIDE: Forecasting Future Earnings by David Peters
Regulating expenditures to prevent becoming over-extended can be difficult. Now is a good time to create your forecast for 1984 and here is a model to receive the monthly tracking on the actual receipts.
23
FINANCIAL OPERATING SYSTEM: The $10,000,000 Formula by J. M. Keynes
Day trading the commodity market is tricky. This installment is a story and a dare to any brave computer/arithmetic mastermind who can extrapolate the magic formula from trading data. A $3,000 prize awaits the winning entry in this exciting contest.
26
COMPUTERS AND MUSICAL EXPRESSION: A Conversation with Paul Lansky and Steve Birchall
A composer who learns to play the computer is to a composer who writes for performers, something like a film maker is to a playwright. Paul Lansky offers food for thought about music and modern musical tools for musicians and music lovers alike.
30
COMPACT DISCS: The Dawn of Audio’s Golden Age by Steve Birchall
The music on a digital disc rises out of complete silence – no hiss, ticks, pops or other clues to tip you off that the record has started. This is only the beginning of the list of advantages the compact disc offers over analog recordings.
36
COMPUTERS, LASERS, MUSIC, and THEATRE: A conversation with Paul Earls and Steve Birchall
Learn how dramatic music (opera) meets technology in this in-depth interview with one of computer-music’s luminaries and authorities on the subject.
46
THE DIGITAL SOUND: Making Music with Soundchaser by Reviewed by Andy Muson
The Soundchaser opened musical doors the author never imagined possible, and proved to be a catalyst to disk-overy, as you’ll learn in this enthusiastic review.
48
NEWCOMP: Music, Poetry, Imagery by Rick Freidman
NEWCOMP gathers the high-tech and arts worlds together to explore the application of intelligent machinery to music and related arts. Otto Laske and Curt Roads, the founders, have a great idea.

Departments:

5
Editorial
6
Input
10
New Products
51
The Sides of SoftSide
71
MicroLog
72
Hints and Enhancements
73
BU2S, Worms & Other Undesirables
74
Market/Side
74
Advertisers’Index
75
Machine Head

Apple/Side:

52
Apple Diskourse: Random Access Files by Cary W. Bradley
Learn how to locate a particular record in a random access file using a binary search
55
Music Maker by Reviewed by Jim Thompson
56
Listen to the MockingBoard: Apple Sound Comes of Age by Reviewed by Jeff Hurlburt
57
Music Construction Set by Reviewed by Jeff Hurlburt

Atari/Side:

59
Necromancer by Reviewed by Richard Herring
60
Pokersam by Reviewed by Carl Firman
61
S.A.M.’s New Knobs by Reviewed by Carl M. Firman
62
Atari Sing-Along: A Review of Atari Music Files by Reviewed by Robb Murray
64
Musical Computor: The Music Tutor by Reviewed by Robb Murray
65
Blue Max by Reviewed by David Plotkin

PC/Side:

66
PC Parrot by Reviewed by Tim Knight
67
Space Guardian by Reviewed by Robert C. Gray

Commodore/Side:

68
Commodore’s Music Cartridges by Reviewed by Sharon Zardetto Aker
69
Synthy 64 by Reviewed by Sharon Zardetto Aker

SoftSide Selections – Volume ??

Click to Enlarge

Issue Information:

Name:
SoftSide Selections Magazine
Issue:
??
Date:
??
Publisher:
SoftSide Publications
Size:
22MB
Pages:
36
TOSEC:
SoftSide Selections Force Of Arms Flip It (19xx)(SoftSide Publications)

Table of Contents

Front Runner:

1
Flip-It II by Michael Prescott
In this board game, you find your computer a formidable opponent as you match wits trying to outflank and capture one another’s pieces.

DV Bonus Program:

9
Force of Arms by Stephen J. Choi
Can you conquer all of the Earth’s territories, and dominate the globe? Only the craftiest general can overcome his adversaries in this war of cunning, strategy, chance, and Force of Arms.
12
Savo Island by Victor A. Vernon, Jr.
The WW II Battle of Savo Island was a humillatlng Allled defeat. In this computer simulatlon, however, you have a chance to change the history books

Adventure Disk and Cassette Bonus:

27
It’s About Time by Peter Kirsch
Strolling In your neighborhood one day, you stumble upon a Time Machine. It propels you into the far future, where Henry Bowman’s B Bomb has annihilated all you knew. Is Earth doomed to hellfire?
28
General Information

SoftSide Selections – Volume #40

Click to Enlarge

Issue Information:

Name:
SoftSide Selections Magazine
Issue:
40
Date:
1983
Publisher:
SoftSide Publications
Size:
3.3MB
Pages:
26
TOSEC:
SoftSide Selections Number 40 (19xx)(SoftSide Publications)

Table of Contents

Front Runner:

2
Minigolf by Mitch Voth.
Play an exciting nine holes on the golf course with your computer and your friends without ever leaving your living room

DV Bonus Program:

9
Io-Miner by Peter G. Johnson
Evil Proximans, preparing to attack the Sol System, have captured a plutonium mine on Jupiters moon, Io. Your mission: destroy the Proximan’s communications module at the mine’s lowest level, and save the Earth and her sister planets
12
Defense by Greg Schroeder; TRS-80 translation by John Landers
You must kill the menacing aliens to survive in this bizarre world

Adventure Disk and Cassette Bonus:

20
Volcano Island by John Olsen.
Shipwrecked on a hostile tropical island, you must get a message to someone before the Island’s volcano explodes, without offending the natives!
22
General Information

SoftSide Selections – Volume #41

Click to Enlarge

Issue Information:

Name:
SoftSide Selections Magazine
Issue:
41
Date:
1983
Publisher:
SoftSide Publications
Size:
3.3MB
Pages:
26
TOSEC:
SoftSide Selections Number 41 (19xx)(SoftSide Publications)

Table of Contents

Front Runner:

2
Poker Squarea by Ron O’Laughlin and Bob Whitworth; TRS-80 version by Rich Bouchard
In this adaptation of the old poker solitaire game, the challenge is to find the optimum placement for both your good and bad cards.

DV Bonus Program:

11
Micro-Monopoly by Charles W. Scott; TRS-80 version by Paul Schifferli
This adaptation of the world famous board game pits you against the wily intelligence of your computer.
12
The Memory Game by Rich Bouchard
Sharpen your memory skills tor this game,

Adventure Disk and Cassette Bonus:

20
Softside Adventure Series – Atlantis by Peter Kirsch
Your undersea explorations lead you to the long-hidden city of Atantis ruled by the evil King Retep. You’ll need all your wits about you to survive your encounter with this malevolent despot.

General:

22
General Information and System Requirements

SoftSide Selections – Volume # 42

Click to Enlarge

Issue Information:

Name:
SoftSide Selections Magazine
Issue:
42
Date:
1983
Publisher:
SoftSide Selections
Size:
28MB
Pages:
36
TOSEC:
SoftSide Selections Number 42 (1983)(SoftSide Publications)

Table of Contents

Front Runner:

3
Microtext 2.0 by Jon Voskull
Here is an easy-to-use BASIC word processor with edit, printout and search commands, for the whole family.

DV Bonus Program:

13
Life II by Leo Christopherson
Watch cells get born, multlply, form colonies and die in this realistic simulation game.
16
King II by John F. Gabriel
Royal ways and whims determine the moves in this political war game of epic proportions.

Adventure Disk and Cassette Bonus:

20
Softside Adventure Series – The Arabian Nights by Peter Kirsch
Brave the perlls of ancient Baghdad to save the fair Princess in distress.

General:

32
General Information and System Requirements

SoftSide Selections – Volume # 43

Click to Enlarge

Issue Information:

Name:
SoftSide Selections Magazine
Issue:
43
Date:
1983
Publisher:
SoftSide Selections
Size:
28MB
Pages:
36
TOSEC:
SoftSide Selections Number 43 (1983)(SoftSide Publications)

Table of Contents

Front Runner:

2
Relaaax … by Peter J. Favaro; TRS-80 translation by Rich Bouchard.
This program offers an easy, highly accessible system for relieving the tension that builds up after a long day at the computer, or over a hot stove cooking dinner for the family. After you learn how to use Relaaax …, you can exorcise tension whenever necessary

DV Bonus Program:

18
Nine Games for Pre-school Chlldren by George Blank
Little ones should have their turn at the keys, and here Is a collection of activities just right for your young children who are fascinated by the computer and who are 18 ready to hone their readiness skills
22
Fall Constellations by Kirke Darbe
The stars in the heavens wlll never be the same old sight after you use this program to aid your gazing

Adventure Disk and Cassette Bonus:

20
High School by David Pleacher; Translations by Peter Kirsch
Anyone who ever went to high school knows what an adventure that was and is. Play the grade games and peer-group games, and wend your way through this simulation of one of life’s great adventures.

General:

32
General Information and System Requirements

SoftSide Selections – Volume # 44

Click to Enlarge

Issue Information:

Name:
SoftSide Selections Magazine
Issue:
44
Date:
1983
Publisher:
SoftSide Selections
Size:
5.3MB
Pages:
34
TOSEC:
SoftSide Selections Number 44 (1983)(SoftSide Publications)

Table of Contents

Front Runner:

2
Broadway by Robert Saturn
The roar of the crowd and the hum of the silicon chip are irresistible attractions to the exciting world of the theatre

DV Bonus Program:

15
Bee Wary by Leo Christopherson
In this arcade game without aliens, lasers and bombs, you play a bee locked in mortal combat with a spider – one of Nature’s timeless battles. Sometimes the bee wins, and sometimes the spider has bee steak for dinner
16
Flying the K-Hawk by Al Ragsdale
Using only one K-byte of memory, this realistic light plane simulation lets you practice take-offs and landings, turns, rolls – even aerobatics.

Adventure Disk and Cassette Bonus:

24
SoftSide Adventure Series: Mad House by Peter Kirsch
You find yourself committed to an insane asylum – by mistake. Guards patrol every entrance, lunatics stagger down the halls, and raving maniacs scream in the night

General:

30
General Information and and System Requirements

SoftSide Selections – Volume #45

Click to Enlarge

Issue Information:

Name:
SoftSide Selections Magazine
Issue:
45
Date:
1983
Publisher:
SoftSide Selections
Size:
28MB
Pages:
44
TOSEC:
SoftSide Selections Number 45 (1983)(SoftSide Publications)

Table of Contents

Front Runner:

2
STOMP by Rich Bouchard
Here Is SoftSide’s latest assault on typos, to make life easier for users who type in their programs from printed listings. This new, official debugging utility replaces SWAT, and offers still more assistance if you type in BASIC code
7
Seabase Survival by Michael P McEwan
Your mission, should you choose to accept it, is to save Atlantis II, a seabase resting on the ocean floor, while your technical crew develops new technology to compensate for the dying geothermal energy source

DV Bonus Program:

14
Filter by Michael J. Sorens
Drive your printer to generate stylish output with this program. Add text Interactively while printing, and check pertinent document statistics, all with one or two keystrokes
24
Maze by John F. Gabriel Jr.
Create an almost infinite number of mazes, and wend your way through them – from a mouse-eye point of view

Adventure Disk and Cassette Bonus:

36
Jack the Ripper II by Peter Kirsch
Suppose the evil Ripper never really died. This adventure casts you In the role of a modern Scotland Yard Inspector on the trail of Jack the Ripper number two

General:

38
General Information and System Requirements

PROG-80 – Issue 01

Click to Enlarge

Issue Information:

Name:
PROG-80 Magazine
Issue:
Issue 01
Date:
March, 1979
Publisher:
PROG-80 Publications
Size:
8.0MB
Pages:
48
TOSEC:
PROG-80 Magazine Vol 01 No 01 (1979)(SoftSide Publications)
Status:
AWFUL COPY

Table of Contents

In this Issue …

6
String$ Fever by Robert A. Wallace
9
Upper/lower case Modification by Lance Micklus
12
Variables in Level II by John A. Millspaugh Jr.
14
On the Inside Track
17
Getting the Most Out of Data Statements by Rev George Blank
24
Simple SiMON by Rev George Blank
37
INKEY Routines by Lance Micklus
41
Clock Routines by Lance Micklus

PROG-80 – Issue 02

Click to Enlarge

Issue Information:

Name:
PROG-80 Magazine
Issue:
Issue 02
Date:
May, 1979
Publisher:
PROG-80 Publications
Size:
2.8MB
Pages:
72
TOSEC:
PROG-80 Magazine Vol 01 No 02 (1979)(SoftSide Publications)
Status:
AWFUL COPY

Table of Contents

In This Issue:

6
Clock Routines by Lance Micklus
10
Rescue by George Blank
16
Scattergram/Correlation by Gary S. Breschini
27
Piece of the ROM by Lance Micklus
29
Super Graphics Without Disk by James Garon
36
Boomer Box by Frank B. Rowlett Jr and Garry W. Woodruff
47
Upper/Lower Case Mod by Lance Micklus
51
Graphics Aid by Philip Brown
62
Squish/BAS by Bill Driscoll
66
Init by George Mayer

PROG-80 – Issue 03

Click to Enlarge

Issue Information:

Name:
PROG-80 Magazine
Issue:
Issue 03
Date:
July, 1979
Publisher:
PROG-80 Publications
Size:
4.5MB
Pages:
80
TOSEC:
PROG-80 Magazine Vol 01 No 03 (1979)(SoftSide Publications)
Status:
AWFUL COPY

Table of Contents

In This Issue:

6
A Sound Subroutine by James Garon
14
Machine Language Video Output by Paul Johnson
20
High Density Data Storage by George Blank
24
Histogram and Basic Statistics Program by Gary S. Breschini
38
Talking Banko by Lance Micklus
52
Plot by James E. Randall
57
Cassette Controller by John D. Eaton
70
Book Review by George Blank
72
TRS-80 Music by James Garon

PROG-80 – Issue 04

Click to Enlarge

Issue Information:

Name:
PROG-80 Magazine
Issue:
Issue 04
Date:
September, 1979
Publisher:
PROG-80 Publications
Size:
3.1MB
Pages:
56
TOSEC:
PROG-80 Magazine Vol 01 No 04 (1979)(SoftSide Publications)
Status:
AWFUL COPY

Table of Contents

Feature Articles:

12
DOS by Lance Micklus
16
Kids Stuff by Michael Potts
30
Disk Basic Cross Reference Utility by L. C. Chesbro
34
Renumering Program for TRSDOS by Rocky Smolin
41
Squish2 by Bill Everett
46
Old Business by Lance Micklus

What’s New:

5
Warning to Disk Users by George Blank
5
Correction: Cassette Controller – July PROG/80
6
Outgoing Mail by George Blank
28
Shrayer Sues Vector Graphic
32
Basic Line Numer Cross Reference by Craig Chesbro
50
String Crasher for 32K TRS-80 by Clayton E Schneider
52
Date and Time Routine for TRS-DOS 2.2 by George Blank

PROG-80 – Issue 05

Click to Enlarge

Issue Information:

Name:
PROG-80 Magazine
Issue:
Issue 05
Date:
December, 1979
Publisher:
PROG-80 Publications
Size:
4.8MB
Pages:
80
TOSEC:
PROG-80 Magazine Vol 01 No 05 (1979)(SoftSide Publications)
Status:
AWFUL COPY

Table of Contents

Software:

74
Blaise-ing Along in Pascal by Robert P. Johnson
26
Which Language by Lance Micklus
34
Devices by Lance Micklus
70
Hex/Decimal Conversion by Bill Everett
54
Shedding Light on a DIM Area by James Garon
50
Variable Uniqueness and Validity by Jeff W Collins
58
Preference Poll by George Blank
14
Computer Telephone Dialing by Robert Sours and Steve McKee

Hardware:

10
Constructing a Telephone Dialer by Robert Sours and Steve McKee
65
Macrotronics M-80 Review by Donald W Delarnette
46
Exatron Stringy Floppy Review by Wynne Keller
72
Model II Review by Lance Micklus

PROG-80 – Issue 06

Click to Enlarge

Issue Information:

Name:
PROG-80 Magazine
Issue:
Issue 06
Date:
February, 1980
Publisher:
PROG-80 Publications
Size:
6.4MB
Pages:
72
TOSEC:
PROG-80 Magazine Vol 01 No 06 (1980)(SoftSide Publications)
Status:
AWFUL COPY

Table of Contents

Feature Articles:

6
Outgoing Mail
10
May the Source be with you by Richard Taylor and Mark Kirmayer
13
The Time Sharer’s Paradise by Richard Taylor
18
Input
21
Are Your Programs Write Protected? by Frederick B Hager
24
Whats In A Name by James Garon
28
SuperZapReview by Terri Li
35
Old Business by Lance Micklus
41
Hexmem by John T. Phillipp M.D.
52
High Speed String Handling by Marty Zwilling
62
CTR-41 Modifications by Bob Cahill

PROG-80 – Issue 07

Click to Enlarge

Issue Information:

Name:
PROG-80 Magazine
Issue:
Issue 07
Date:
April, 1980
Publisher:
PROG-80 Publications
Size:
2.2MB
Pages:
80
TOSEC:
PROG-80 Magazine Vol 01 No 07 (1980)(SoftSide Publications)
Status:
AWFUL COPY

Table of Contents

BASIC:

10
Redefining Level II Keyboard by Phelps Gates
18
Writing System Tapes by George Blank
26
Voice Synthesizer Laboratory by John Olson

Disk:

36
BASIC File Utility by Clayton Schneider
46
Devices (2) by Lance Micklus

Time Sharing:

56
First Time on the Source by Richard Taylor
65
Forum 80 by Richard Taylor

Bits:

70
Stacking Subroutines by George Blank and John Hartford
72
Repeatable Randomness by James Garon
Garon’s Goodies
74
Zero Slash Killer by Timothy Smith
76
Proofread by Frank Kaspar

PROG-80 – Issue 08

Click to Enlarge

Issue Information:

Name:
PROG-80 Magazine
Issue:
Issue 08
Date:
June, 1980
Publisher:
PROG-80 Publications
Size:
5.7MB
Pages:
88
TOSEC:
PROG-80 Magazine Vol 01 No 08 (1980)(SoftSide Publications)
Status:
AWFUL COPY

Table of Contents

BASIC:

69
All Purpose Print Routine by C E Laidlaw
10
Z-80 Disassembler by George Blank
19
Printer Terminal by Dr. Owen Gaede

Disk:

56
Random Accessing Techniques by Will hagenbuch
49
Form Letter by Richard Taylor
40
BASIC to Electric Pencil Conversion by James Garon
Garon’s Goodies

Byteing Off More …

76
New NEWDOS Command – LOC(X) by Carl William KacKey
44
Branching Functions in APL80 by Phelps Gates
82
Using Electric Pencil with Radio Shack Lower Case Modification by Jeff Brown

PROG-80 – Issue 09

Click to Enlarge

Issue Information:

Name:
PROG-80 Magazine
Issue:
Issue 09
Date:
August, 1980
Publisher:
PROG-80 Publications
Size:
4.8MB
Pages:
64
TOSEC:
PROG-80 Magazine Vol 01 No 09 (1980)(SoftSide Publications)
Status:
AWFUL COPY

Table of Contents

6
Outgoing Mail by Lance Micklus
14
A Second Look by Richard Taylor
22
Garon’s Goodies by James Garon
26
Splat by David Bohlke
33
SCRIPSIT Review by Richard Taylor and Mark Kirmayer
38
TRS-80 Program Store by Jeff Meyers
46
Varlist by Charles C Edwards
54
TRS-80 Fortran Subroutines by David E White
d