Help categorize the TRS-80 software archive

Nearly 30,000 programs, and almost none of them say what kind of program they are. Mark whatever you recognize. Pick as many words as fit — a game that teaches arithmetic is Game, Math, Education — then send the page. Everything is reviewed by hand before it goes anywhere near the archive, so a best guess is worth more than a blank.

Important Note: Do not do multiple entries of the same program. If you flag Super Nova by Big Five once, all Super Nova by Big Five entries will get updated. No need to waste your time flagging each Super Nova

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Crush Crumble and Chomp v2.0 [Tape][Incomplete]

Jim Connelley + Jon Freeman / Automated Simulations

M1 · 1981 · BAS

crshcrm6.zip

Crush, Crumble and Chomp! From Epyx It's a monster movie, and you are the monster! This action game is loaded with graphics and sound as you practice your villany. With 6 monsters, 4 cities, and 5 game objectives, you get a choice of more than 100 possible scenarios. A monster's life is not all carnivorous crunching, though: The combined resources of the police, science, and armed forces are bent on your destruction. It's a struggle of might and strategy all the way. 16K tape $29.95 32K disk $29.95<br><br>Sourcebook:<br>Demolish a metropolis in this great movie monster game. Be any of 6 monsters, each with summary card. Destroy 4 cities - all displayed in graphic detail!<br>Price: $29.95 disk, $29.95 cassette
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Crush Crumble and Chomp v90

Jim Connelley + Jon Freeman / Automated Simulations

M1 · 1981 · DMK

crscrm1d.zip

Crush, Crumble and Chomp! Breathe fire, terrorize cities, snack on a horrified populace, and further develop your villainous personality. CRUSH, CRUMBLE, and CHOMP! Is there a particular city against which you crave to wreak revenge? Do you have a grudge against the Golden Gate Bridge? Lunch on San Francisco, then. Can't control your burning desire to consume the Pentagon? Dine on Washington, D.C. Fed up with cheap imports? Tokyo, perhaps. Do you hunger for the Big Apple? Munch on New York. Be the deadly amphibian who longs to leave trails of poisonous nuclear pollution; simultaneously smash street cars with a single blow of your scaly tail, lunch on helpless humans, and radiate a ray of death from your malevolent eye. Or would you like to be, perhaps, not even of the fallible flesh but, rather, of horrendously heartless steel? A lifeless, but life-like, mechanical gizmo preprogrammed by zero-population-growth professionals for the destruction of all things earthly. If you were a giant winged creature, think of the aerial attacks you could make on the terrified but tasty tidbits beneath you. Take on the persona of any of six demonic beasties (even more for those who have a disk). Select from four mouth-watering metropoli and five different objectives-over 100 possible scenarios, complete with graphic mayhem and the resounding thunder of your monsterly presence, await your beastly appetite. But wait! The National Guard is out to get you. The local police are sworn to your destruction. Even as you read this, a secret weapon is being readied against you by mad and skillful scientists. Are you truly prepared to face helicopters, tanks, artillery, and more, driven by those who are literally dying to get at you? Sooner or later, humanity will triumph maybe. Or maybe vengeance will be yours. Graphics. Computer-generated metropolis. (Apple and Atari use high-resolution color) Sound Real time You are the villain . Six monsters, four cities, five game objectives-over 100 possible scenarios For ages 10 through adult . Complexity: Intermediate . Playing time: 10 minutes to 1 hour For one monster
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Crush Crumble and Chomp v90

Jim Connelley + Jon Freeman / Automated Simulations

M3 · 1981 · DMK

crscrm3m.zip

Crush, Crumble and Chomp! Breathe fire, terrorize cities, snack on a horrified populace, and further develop your villainous personality. CRUSH, CRUMBLE, and CHOMP! Is there a particular city against which you crave to wreak revenge? Do you have a grudge against the Golden Gate Bridge? Lunch on San Francisco, then. Can't control your burning desire to consume the Pentagon? Dine on Washington, D.C. Fed up with cheap imports? Tokyo, perhaps. Do you hunger for the Big Apple? Munch on New York. Be the deadly amphibian who longs to leave trails of poisonous nuclear pollution; simultaneously smash street cars with a single blow of your scaly tail, lunch on helpless humans, and radiate a ray of death from your malevolent eye. Or would you like to be, perhaps, not even of the fallible flesh but, rather, of horrendously heartless steel? A lifeless, but life-like, mechanical gizmo preprogrammed by zero-population-growth professionals for the destruction of all things earthly. If you were a giant winged creature, think of the aerial attacks you could make on the terrified but tasty tidbits beneath you. Take on the persona of any of six demonic beasties (even more for those who have a disk). Select from four mouth-watering metropoli and five different objectives-over 100 possible scenarios, complete with graphic mayhem and the resounding thunder of your monsterly presence, await your beastly appetite. But wait! The National Guard is out to get you. The local police are sworn to your destruction. Even as you read this, a secret weapon is being readied against you by mad and skillful scientists. Are you truly prepared to face helicopters, tanks, artillery, and more, driven by those who are literally dying to get at you? Sooner or later, humanity will triumph maybe. Or maybe vengeance will be yours. Graphics. Computer-generated metropolis. (Apple and Atari use high-resolution color) Sound Real time You are the villain . Six monsters, four cities, five game objectives-over 100 possible scenarios For ages 10 through adult . Complexity: Intermediate . Playing time: 10 minutes to 1 hour For one monster
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Crush Crumble and Chomp v90 [Disk Version][Set 1][Original]

Jim Connelley + Jon Freeman / Automated Simulations

M1 · 1981 · DMK

crshcrm9.zip

Crush, Crumble and Chomp! Breathe fire, terrorize cities, snack on a horrified populace, and further develop your villainous personality. CRUSH, CRUMBLE, and CHOMP! Is there a particular city against which you crave to wreak revenge? Do you have a grudge against the Golden Gate Bridge? Lunch on San Francisco, then. Can't control your burning desire to consume the Pentagon? Dine on Washington, D.C. Fed up with cheap imports? Tokyo, perhaps. Do you hunger for the Big Apple? Munch on New York. Be the deadly amphibian who longs to leave trails of poisonous nuclear pollution; simultaneously smash street cars with a single blow of your scaly tail, lunch on helpless humans, and radiate a ray of death from your malevolent eye. Or would you like to be, perhaps, not even of the fallible flesh but, rather, of horrendously heartless steel? A lifeless, but life-like, mechanical gizmo preprogrammed by zero-population-growth professionals for the destruction of all things earthly. If you were a giant winged creature, think of the aerial attacks you could make on the terrified but tasty tidbits beneath you. Take on the persona of any of six demonic beasties (even more for those who have a disk). Select from four mouth-watering metropoli and five different objectives-over 100 possible scenarios, complete with graphic mayhem and the resounding thunder of your monsterly presence, await your beastly appetite. But wait! The National Guard is out to get you. The local police are sworn to your destruction. Even as you read this, a secret weapon is being readied against you by mad and skillful scientists. Are you truly prepared to face helicopters, tanks, artillery, and more, driven by those who are literally dying to get at you? Sooner or later, humanity will triumph maybe. Or maybe vengeance will be yours. Graphics. Computer-generated metropolis. (Apple and Atari use high-resolution color) Sound Real time You are the villain . Six monsters, four cities, five game objectives-over 100 possible scenarios For ages 10 through adult . Complexity: Intermediate . Playing time: 10 minutes to 1 hour For one monster
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Crush Crumble and Chomp v90 [Disk Version][Set 2]

Jim Connelley + Jon Freeman / Automated Simulations

M1 · 1981 · BAS

crshcrm7.zip

Crush, Crumble and Chomp! Breathe fire, terrorize cities, snack on a horrified populace, and further develop your villainous personality. CRUSH, CRUMBLE, and CHOMP! Is there a particular city against which you crave to wreak revenge? Do you have a grudge against the Golden Gate Bridge? Lunch on San Francisco, then. Can't control your burning desire to consume the Pentagon? Dine on Washington, D.C. Fed up with cheap imports? Tokyo, perhaps. Do you hunger for the Big Apple? Munch on New York. Be the deadly amphibian who longs to leave trails of poisonous nuclear pollution; simultaneously smash street cars with a single blow of your scaly tail, lunch on helpless humans, and radiate a ray of death from your malevolent eye. Or would you like to be, perhaps, not even of the fallible flesh but, rather, of horrendously heartless steel? A lifeless, but life-like, mechanical gizmo preprogrammed by zero-population-growth professionals for the destruction of all things earthly. If you were a giant winged creature, think of the aerial attacks you could make on the terrified but tasty tidbits beneath you. Take on the persona of any of six demonic beasties (even more for those who have a disk). Select from four mouth-watering metropoli and five different objectives-over 100 possible scenarios, complete with graphic mayhem and the resounding thunder of your monsterly presence, await your beastly appetite. But wait! The National Guard is out to get you. The local police are sworn to your destruction. Even as you read this, a secret weapon is being readied against you by mad and skillful scientists. Are you truly prepared to face helicopters, tanks, artillery, and more, driven by those who are literally dying to get at you? Sooner or later, humanity will triumph maybe. Or maybe vengeance will be yours. Graphics. Computer-generated metropolis. (Apple and Atari use high-resolution color) Sound Real time You are the villain . Six monsters, four cities, five game objectives-over 100 possible scenarios For ages 10 through adult . Complexity: Intermediate . Playing time: 10 minutes to 1 hour For one monster
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Crush Crumble and Chomp v90 [Disk Version][Set 3]

Jim Connelley + Jon Freeman / Automated Simulations

M1 · 1981 · BAS

crshcrm4.zip

Crush, Crumble and Chomp! Breathe fire, terrorize cities, snack on a horrified populace, and further develop your villainous personality. CRUSH, CRUMBLE, and CHOMP! Is there a particular city against which you crave to wreak revenge? Do you have a grudge against the Golden Gate Bridge? Lunch on San Francisco, then. Can't control your burning desire to consume the Pentagon? Dine on Washington, D.C. Fed up with cheap imports? Tokyo, perhaps. Do you hunger for the Big Apple? Munch on New York. Be the deadly amphibian who longs to leave trails of poisonous nuclear pollution; simultaneously smash street cars with a single blow of your scaly tail, lunch on helpless humans, and radiate a ray of death from your malevolent eye. Or would you like to be, perhaps, not even of the fallible flesh but, rather, of horrendously heartless steel? A lifeless, but life-like, mechanical gizmo preprogrammed by zero-population-growth professionals for the destruction of all things earthly. If you were a giant winged creature, think of the aerial attacks you could make on the terrified but tasty tidbits beneath you. Take on the persona of any of six demonic beasties (even more for those who have a disk). Select from four mouth-watering metropoli and five different objectives-over 100 possible scenarios, complete with graphic mayhem and the resounding thunder of your monsterly presence, await your beastly appetite. But wait! The National Guard is out to get you. The local police are sworn to your destruction. Even as you read this, a secret weapon is being readied against you by mad and skillful scientists. Are you truly prepared to face helicopters, tanks, artillery, and more, driven by those who are literally dying to get at you? Sooner or later, humanity will triumph maybe. Or maybe vengeance will be yours. Graphics. Computer-generated metropolis. (Apple and Atari use high-resolution color) Sound Real time You are the villain . Six monsters, four cities, five game objectives-over 100 possible scenarios For ages 10 through adult . Complexity: Intermediate . Playing time: 10 minutes to 1 hour For one monster
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Crush Crumble and Chomp v90 [Disk Version][Set 4]

Jim Connelley + Jon Freeman / Automated Simulations

M1 · 1981 · BAS

crscrm10.zip

Crush, Crumble and Chomp! Breathe fire, terrorize cities, snack on a horrified populace, and further develop your villainous personality. CRUSH, CRUMBLE, and CHOMP! Is there a particular city against which you crave to wreak revenge? Do you have a grudge against the Golden Gate Bridge? Lunch on San Francisco, then. Can't control your burning desire to consume the Pentagon? Dine on Washington, D.C. Fed up with cheap imports? Tokyo, perhaps. Do you hunger for the Big Apple? Munch on New York. Be the deadly amphibian who longs to leave trails of poisonous nuclear pollution; simultaneously smash street cars with a single blow of your scaly tail, lunch on helpless humans, and radiate a ray of death from your malevolent eye. Or would you like to be, perhaps, not even of the fallible flesh but, rather, of horrendously heartless steel? A lifeless, but life-like, mechanical gizmo preprogrammed by zero-population-growth professionals for the destruction of all things earthly. If you were a giant winged creature, think of the aerial attacks you could make on the terrified but tasty tidbits beneath you. Take on the persona of any of six demonic beasties (even more for those who have a disk). Select from four mouth-watering metropoli and five different objectives-over 100 possible scenarios, complete with graphic mayhem and the resounding thunder of your monsterly presence, await your beastly appetite. But wait! The National Guard is out to get you. The local police are sworn to your destruction. Even as you read this, a secret weapon is being readied against you by mad and skillful scientists. Are you truly prepared to face helicopters, tanks, artillery, and more, driven by those who are literally dying to get at you? Sooner or later, humanity will triumph maybe. Or maybe vengeance will be yours. Graphics. Computer-generated metropolis. (Apple and Atari use high-resolution color) Sound Real time You are the villain . Six monsters, four cities, five game objectives-over 100 possible scenarios For ages 10 through adult . Complexity: Intermediate . Playing time: 10 minutes to 1 hour For one monster
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Crush Crumble and Chomp [Incomplete]

Jim Connelley + Jon Freeman / Automated Simulations

M1 · 1981 · BAS

crshcrm3.zip

Crush, Crumble and Chomp! Breathe fire, terrorize cities, snack on a horrified populace, and further develop your villainous personality. CRUSH, CRUMBLE, and CHOMP! Is there a particular city against which you crave to wreak revenge? Do you have a grudge against the Golden Gate Bridge? Lunch on San Francisco, then. Can't control your burning desire to consume the Pentagon? Dine on Washington, D.C. Fed up with cheap imports? Tokyo, perhaps. Do you hunger for the Big Apple? Munch on New York. Be the deadly amphibian who longs to leave trails of poisonous nuclear pollution; simultaneously smash street cars with a single blow of your scaly tail, lunch on helpless humans, and radiate a ray of death from your malevolent eye. Or would you like to be, perhaps, not even of the fallible flesh but, rather, of horrendously heartless steel? A lifeless, but life-like, mechanical gizmo preprogrammed by zero-population-growth professionals for the destruction of all things earthly. If you were a giant winged creature, think of the aerial attacks you could make on the terrified but tasty tidbits beneath you. Take on the persona of any of six demonic beasties (even more for those who have a disk). Select from four mouth-watering metropoli and five different objectives-over 100 possible scenarios, complete with graphic mayhem and the resounding thunder of your monsterly presence, await your beastly appetite. But wait! The National Guard is out to get you. The local police are sworn to your destruction. Even as you read this, a secret weapon is being readied against you by mad and skillful scientists. Are you truly prepared to face helicopters, tanks, artillery, and more, driven by those who are literally dying to get at you? Sooner or later, humanity will triumph maybe. Or maybe vengeance will be yours. Graphics. Computer-generated metropolis. (Apple and Atari use high-resolution color) Sound Real time You are the villain . Six monsters, four cities, five game objectives-over 100 possible scenarios For ages 10 through adult . Complexity: Intermediate . Playing time: 10 minutes to 1 hour For one monster.<br><br>Sourcebook:<br>Demolish a metropolis in this great movie monster game. Be any of 6 monsters, each with summary card. Destroy 4 cities - all displayed in graphic detail!<br>Price: $29.95 disk, $29.95 cassette
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Crush Crumble and Chomp [Original]

Jim Connelley + Jon Freeman / Automated Simulations

M1 · 1981 · DMK

crshcrm5.zip

Crush, Crumble and Chomp! Breathe fire, terrorize cities, snack on a horrified populace, and further develop your villainous personality. CRUSH, CRUMBLE, and CHOMP! Is there a particular city against which you crave to wreak revenge? Do you have a grudge against the Golden Gate Bridge? Lunch on San Francisco, then. Can't control your burning desire to consume the Pentagon? Dine on Washington, D.C. Fed up with cheap imports? Tokyo, perhaps. Do you hunger for the Big Apple? Munch on New York. Be the deadly amphibian who longs to leave trails of poisonous nuclear pollution; simultaneously smash street cars with a single blow of your scaly tail, lunch on helpless humans, and radiate a ray of death from your malevolent eye. Or would you like to be, perhaps, not even of the fallible flesh but, rather, of horrendously heartless steel? A lifeless, but life-like, mechanical gizmo preprogrammed by zero-population-growth professionals for the destruction of all things earthly. If you were a giant winged creature, think of the aerial attacks you could make on the terrified but tasty tidbits beneath you. Take on the persona of any of six demonic beasties (even more for those who have a disk). Select from four mouth-watering metropoli and five different objectives-over 100 possible scenarios, complete with graphic mayhem and the resounding thunder of your monsterly presence, await your beastly appetite. But wait! The National Guard is out to get you. The local police are sworn to your destruction. Even as you read this, a secret weapon is being readied against you by mad and skillful scientists. Are you truly prepared to face helicopters, tanks, artillery, and more, driven by those who are literally dying to get at you? Sooner or later, humanity will triumph maybe. Or maybe vengeance will be yours. Graphics. Computer-generated metropolis. (Apple and Atari use high-resolution color) Sound Real time You are the villain . Six monsters, four cities, five game objectives-over 100 possible scenarios For ages 10 through adult . Complexity: Intermediate . Playing time: 10 minutes to 1 hour For one monster.<br><br>Sourcebook:<br>Demolish a metropolis in this great movie monster game. Be any of 6 monsters, each with summary card. Destroy 4 cities - all displayed in graphic detail!<br>Price: $29.95 disk, $29.95 cassette
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Crush Crumble and Chomp [Set 1]

Jim Connelley + Jon Freeman / Automated Simulations

M1 · 1981 · BAS

crshcrm1.zip

Crush, Crumble and Chomp! Breathe fire, terrorize cities, snack on a horrified populace, and further develop your villainous personality. CRUSH, CRUMBLE, and CHOMP! Is there a particular city against which you crave to wreak revenge? Do you have a grudge against the Golden Gate Bridge? Lunch on San Francisco, then. Can't control your burning desire to consume the Pentagon? Dine on Washington, D.C. Fed up with cheap imports? Tokyo, perhaps. Do you hunger for the Big Apple? Munch on New York. Be the deadly amphibian who longs to leave trails of poisonous nuclear pollution; simultaneously smash street cars with a single blow of your scaly tail, lunch on helpless humans, and radiate a ray of death from your malevolent eye. Or would you like to be, perhaps, not even of the fallible flesh but, rather, of horrendously heartless steel? A lifeless, but life-like, mechanical gizmo preprogrammed by zero-population-growth professionals for the destruction of all things earthly. If you were a giant winged creature, think of the aerial attacks you could make on the terrified but tasty tidbits beneath you. Take on the persona of any of six demonic beasties (even more for those who have a disk). Select from four mouth-watering metropoli and five different objectives-over 100 possible scenarios, complete with graphic mayhem and the resounding thunder of your monsterly presence, await your beastly appetite. But wait! The National Guard is out to get you. The local police are sworn to your destruction. Even as you read this, a secret weapon is being readied against you by mad and skillful scientists. Are you truly prepared to face helicopters, tanks, artillery, and more, driven by those who are literally dying to get at you? Sooner or later, humanity will triumph maybe. Or maybe vengeance will be yours. Graphics. Computer-generated metropolis. (Apple and Atari use high-resolution color) Sound Real time You are the villain . Six monsters, four cities, five game objectives-over 100 possible scenarios For ages 10 through adult . Complexity: Intermediate . Playing time: 10 minutes to 1 hour For one monster.<br><br>Sourcebook:<br>Demolish a metropolis in this great movie monster game. Be any of 6 monsters, each with summary card. Destroy 4 cities - all displayed in graphic detail!<br>Price: $29.95 disk, $29.95 cassette
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Crush Crumble and Chomp [Set 2]

Jim Connelley + Jon Freeman / Automated Simulations

M1 · 1981 · BAS

crshcrm2.zip

Crush, Crumble and Chomp! Breathe fire, terrorize cities, snack on a horrified populace, and further develop your villainous personality. CRUSH, CRUMBLE, and CHOMP! Is there a particular city against which you crave to wreak revenge? Do you have a grudge against the Golden Gate Bridge? Lunch on San Francisco, then. Can't control your burning desire to consume the Pentagon? Dine on Washington, D.C. Fed up with cheap imports? Tokyo, perhaps. Do you hunger for the Big Apple? Munch on New York. Be the deadly amphibian who longs to leave trails of poisonous nuclear pollution; simultaneously smash street cars with a single blow of your scaly tail, lunch on helpless humans, and radiate a ray of death from your malevolent eye. Or would you like to be, perhaps, not even of the fallible flesh but, rather, of horrendously heartless steel? A lifeless, but life-like, mechanical gizmo preprogrammed by zero-population-growth professionals for the destruction of all things earthly. If you were a giant winged creature, think of the aerial attacks you could make on the terrified but tasty tidbits beneath you. Take on the persona of any of six demonic beasties (even more for those who have a disk). Select from four mouth-watering metropoli and five different objectives-over 100 possible scenarios, complete with graphic mayhem and the resounding thunder of your monsterly presence, await your beastly appetite. But wait! The National Guard is out to get you. The local police are sworn to your destruction. Even as you read this, a secret weapon is being readied against you by mad and skillful scientists. Are you truly prepared to face helicopters, tanks, artillery, and more, driven by those who are literally dying to get at you? Sooner or later, humanity will triumph maybe. Or maybe vengeance will be yours. Graphics. Computer-generated metropolis. (Apple and Atari use high-resolution color) Sound Real time You are the villain . Six monsters, four cities, five game objectives-over 100 possible scenarios For ages 10 through adult . Complexity: Intermediate . Playing time: 10 minutes to 1 hour For one monster.<br><br>Sourcebook:<br>Demolish a metropolis in this great movie monster game. Be any of 6 monsters, each with summary card. Destroy 4 cities - all displayed in graphic detail!<br>Price: $29.95 disk, $29.95 cassette
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Crush Man [Ce Jeu Est Semblable Au Pendu]

Author Unknown

M1 · BAS

crsmnhng.zip

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Crush v1.2 [Entry Point]

Author Unknown

M1 · CMD

crush12e.zip

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Crusher

John R Olsen Jr / CLOAD

M1 · CMD

crushrjo.zip

Puttin' the squeeze on... In Crusher, you must shoot out the bricks as they advance toward you to keep them from crushing you. If you are able to shoot a hole all the way through the wall, you net a 100 point bonus. The game is in machine language. Notes: Crusher has sound, so connect the AUX plug to an amplifier. The start, end, and entry addresses are 28672, 31947, and 28672 (in hex - 7000, 7CCB, and 7000).
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Crushman

Leroy Finkel / CLOAD

M1 · 1980 · BAS

crushman.zip

Crushman - the old 'hangman' word game with new graphics.
Published in CLOAD Magazine, November 1978. TRS-80 Level II, 16K, cassette.
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CryptMISSING

Crystal Computer

M13

THE CRYPT - One evening you awake at sunset to find yourself in what appears to be an endless cemetery. Although defenseless, you must somehow find your way out or perish from the hideous assaults of flesh-eating zombies, rats, vampires, werewolves, and other repulsive monstrosities. To escape you may have to descend into the catacombs beneath the cemetery. This game is a little different from the others of our series because we use a lot of static graphics to set the mood. It is similar in some respects (without any copying intended) to those of our friends at On-Line who produce excellent static graphic adventures. You must use all your common sense and a great deal of courage to escape from this perilous adventure alive. We have made it so nearly impossible that the first player to do it successfully will receive a $200.00 prize. $49.95 2 disks Crystal has many other fine fantasy and space games. For a copy of CRYSTAL VISION which includes a complete catalog please send $3.00 to the address below. (408) 778-2966 Our order lines are open 24 hrs. a day 7 days a week. CRYSTAL COMPUTER 17120 Monterey Rd., Morgan Hill, CA 95037
NO IMAGE

CryptMISSING

Pearl Software

M1

Crypt is a CHALLENGING(4 levels) and educational word game. You guess the computer's word in as few tries as possible(it gives you clues). The computer has a list of 500 5-LETTER words. A fast game of logic!!<br>Price: $6.50
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Crypt BBS [Are You Using a TRS-80 or Clone]

Author Unknown

M1 · BAS

cryptbbs.zip

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Crypt-Arithmetic [Each Letter Below]

John R Olsen Jr

M1 · 1979 · BAS

cryartjo.zip

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Cryptaid

Stephen D Poole

M4 · 1987 · BAS

cryptaid.zip

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Cryptarithmetic [Code for the First Number]

Author Unknown

M1 · BAS

cryarthm.zip

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Crypto

James Demberger

M1 · BAS

cryptojd.zip

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Crypto

S Irving

M1 · 1980 · BAS

cryptosi.zip

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Crypto Game [Type and Enter Your Sentence Now]

Author Unknown

M1 · BAS

cryptpwm.zip

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Crypto Game [Type in What You Want Encoded]

Author Unknown

M1 · BAS

crypgame.zip

Screen shot
NO IMAGE

Crypto-CodeMISSING

Consumertronics Co

M1

Encode or decode any text saved in ascii (disk) format and resave to disk, printer or CRT list, or transmit. All TRS-80 passwords can be defeated!-only crypto-code provides real security. Virtually unbreakable!<br>Price: $39.95 disk, $34.95 cassette
NO IMAGE

Crypto-Safe Better Safe Than SorryMISSING

Meta Software Engineering

M13

Not just a password control, encode your files so no one can read them safe over phone and terminal lines. Program report $25.00. Meets des proposed standards. We specialize in small computer security.<br>Price: $152.00
NO IMAGE

Crypto-Whiz-Z-Z-Z-ZMISSING

Crypto-Whiz-Z-Z-Z-Z

M13

Enter cryptogram, get ltr freq analysis, solution update and list of unused plaintext ltrs after each substitution entry. Enter plaintext, get cryptogram in random-selected code. W/instr and cryptograms to solve<br>Price: $8.95 cassette, $3.00 source
NO IMAGE

Crypto: CryptographyMISSING

Computer Services

M1

Professional quality - 12 pp manual absolute security of your written messages even if others have a copy of the program. Uses two seven digit codes. Detailed instructions for operation and/or modification.<br>Price: $19.95 disk, $19.95 cassette, $9.95 source
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Cryptoanalysts Aide 2 [1-Prepare XY Graph 2-Presente Cypher Text Tally]

Author Unknown

M3 · 1983 · BAS

cryanla2.zip

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Cryptogram

Rik Pierce

M1 · BAS

crptgrrp.zip

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Cryptogram

Joel Mick

M1 · BAS

cryptgjm.zip

Screen shot
NO IMAGE

Cryptogram Game #1: Hidden WisdomMISSING

RJN-Genuities

M1

Solve randomly encoded messages without pencil and paper. Hw has 171 messages self-contained, or will encode one entered by a friend. Also accepts pre-encoded messages copied from a puzzle book. Fastin machine code!<br>Price: $10.00
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Cryptogram Helper

Fred Merchant

M3 · 1984 · BAS

cryhlpfm.zip

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Cryptogram Program

David E White

M1 · 1979 · BAS

cryptoso.zip

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Cryptogram Solver [Enter Clear Up Down Right Left]

Author Unknown

M1 · BAS

crygrmsl.zip

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Cryptogram Solver [This Assistant Accepts]

Dick Houston

M4 · BAS

cryptodh.zip

NO IMAGE

Cryptogram Solving AidMISSING

R L Harrington

M1

Handles the drudgery in solving cryptogramsyou type in the crypto-gram and make guesses. Computer displays it and solution, also cypher alphabet in frequency order with solution letters. Ample directions.<br>Price: $5.00 cassette, $1.00 source
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Cryptogram Solving Program

Roger L Favorite

M4 · BAS

cryslvrf.zip

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Cryptogram [Enter the Title]

Author Unknown

M1 · BAS

crgrmett.zip

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Crystal PlanetMISSING

Crystal Computer

M13

The Crystal Planet - You will have to embark on this final portion of your expedition ignorant of what you may encounter here on this mysterious planet, excepting that the 7th world holds the ultimate key to winning the contest. $29.95 (needs Master Disk) Crystal has many other fine fantasy and space games. For a copy of CRYSTAL VISION which includes a complete catalog please send $3.00 to the address below. (408) 778-2966 Our order lines are open 24 hrs. a day 7 days a week. CRYSTAL COMPUTER 17120 Monterey Rd., Morgan Hill, CA 95037
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CS Bargain Disk 1MISSING

Charley Butler

C'S BARGAIN DISK #1 Written by Charley Butler and friends Documentation by Charley Butler Not one, but TWO versions of each program are provided with C's Bagain Disk. One version is Microsoft Basic while the other is written with The Alternate BASIC, The Alternate Source's structured programming language. Programs include LABELS/BAS (LABELS/ABS), PROCESS/BAS (PROCESS/ABS and PROCESS/DOC), BLACKJCK/BAS (BLACKJCK/ABS), and HELP/BAS (HELP/ABS and HELP/DOC). The labelling program will handle from one to four across with a variable label format. The PROCESS program is a macro library preprocessor and includes a library of code for all of the 104 Model 4 TRSDOS 6.x supervisor calls. Blackjack is a game of chance. The Help program is a set of Help subroutines that assist the programmer with setting up a help system for his/her own application programs. C's Bargain Disk, only $10, each format. Specify either TRS-80 Model 1/111, Model 4, Model 2000, or Sanyo format.
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CS/1MISSING

Cybermate

Manage a nuclear power plant in CHINA SYNDROME. 4K.
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CS16 Printer Interface v1.1

Carl Rabe

M8 · 1988 · ASM

c16prn11.zip

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CSA-Mailist ProgramMISSING

Author Unknown

CSA-MAILIST SYSTEM: Creates, maintains and efficiently utilizes a name, address and telephone number file. 400 individual name/address entries can be maintained on a single density mini-floppy, and are manipulated directly by record number (direct access file method). Sorts can be performed, name + address combinations can be coded. Listing-directories and labels can be printed. A conversion facility is provided to convert most sequential name, address file formats into direct. Requires 32K TRS-80 and one drive.$49.95/$10 ---
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CSB Simple Terminal Program

Craig S Buchanan

M6 · CMA

csbsmptr.zip

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CSG PilotMISSING

Cornsoft Group

M1

CSG PILOT-Disk-based, high level language. 32K Model I Disk $59.95 Z-EMULATOR-Executes assem. lang. lines. 16K Model I-Level-II Tape $29.95 32K Model I Disk $29.95 ENHCOMP-Integer subset BASIC compiler. Full graphics. Requires RS Editor/Assembler. 32K Model I Disk $24.95 ABBREV-Level-I abbrev. in Level-II/Disk. 16K Model I-Level-II Tape $24.95 32K Model I Disk $24.95 Dealer and OEM inquiries invited. The Cornsoft Group 6008 N.Keystone Ave., Dept. C Indianapolis, IN 46220 (317) 257-3227
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CSort Random File Sort and Merge

TNT Software

M1 · 1983 · BAS

csorttnt.zip

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CStockMISSING

ComSoft

M13

CSTOCK $99 A) CSTOCK maintains a securities data base . Maintains data on up to 3 stock market indexes . Weekly Stock Data (Price., Vol., P/E, and Yield) . Weekly Stock Option Data . Two years of continuous data per stock B) CSTOCK is a professional technical tool . Stock and market averages, highs, and lows with respect to any time span . Linear regression analysis of stock behavior versus any of 3 market indexes . Short term betas computed (stock volatility in terms of market return) . Data plotting capabilities C) CSTOCK provides a parametric portfolio selection system as an aid in evaluating investment strategies in relation to risk.
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CTL255 [Filter to Make SuperScripsit Keyboard Compatible with PRO-WAM]

Lynn R Sherman

M4 · FLT

ctl255ls.zip

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CTR Disk, File and Data Control SystemMISSING

Psymed Software

M1

Universal line-oriented file and disk directory management. With one master menu run any program, review any disk file, extensive text edit sort and more. Mail $1 for details and catalog of other psymed software.<br>Price: $10.00
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Cub Reporter

Neal P Jensen

M1 · BAS

cubrepnj.zip

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Cube HuntMISSING

Molimerx Ltd

M1

CUBE HUNT - A PICTORIAL WORLDWIDE SEARCH In the world there are hidden eight separate segments of a cube. Your mission is to find and collect them. The game is played against an excellent graphic representation of a map of the world divided into two. The first shows the continents from the British Isles to China and the other overlaps the first showing the British Isles against the west side of Africa and Spain and stretches westerly to Alaska. The map scrolls automatically as you travel the globe. One of the real advantages of this game over one or two similar ones that we have played is that it will change every time you play. Each continent has three separate cube positions and three ports of entrance and one of these is chosen randomly each time the game is run. The cursor arrows are used to guide yourself about the world and to find each cube segment you must attempt to dock at a specific port on a specific continent. In the first instance no clues are given, but as your failures mount you may be thrown a crumb of a clue. Actual attempts to dock at various points on a continent must be made. It is no good just cruising by! Damage can occur to your craft for various reasons varying from storms to shark attacks and if this damage exceeds 50 you sink. The left hand ten columns of the screen are reserved to continuously show you your X & Y coordinates at any given time together with the damage estimate and the number of cubes you have collected. It is in this area also that the position of the game, the details of attacks, and any clues are reported. Having docked at a continent the display shifts to a map of the land mass and somewhere the cube segment is lurking. You must find it then then return to the sea to continue your search. As far as we have been able to ascertain, CUBE HUNT is compatible with Disk Basic. Memory Requirement 16k TRS-80 Tape Model 1 11-1903
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Cube Problem

B W Styles

M1 · BAS

cubprbbs.zip

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Cube Root Solver [MD511]

Vernon B Hester

M4 · 1996 · BAS

cubrtslv.zip

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Cube-80 Rubics Cube

W Washington

M1 · 1982 · BAS

cube80ww.zip

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Cubes

Leo B Christopherson / 80-NW Publishing

M1 · 1978 · BAS

cubeslbc.zip

Cubes - by Leo Christopherson $9.95 Gives the solution to 'Instant Insanity' or numbered blocks. Watch the computer try all the possible combinations.
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CubesMISSING

PFDC Software

M1

TRS-80 Level II QUALITY PROGRAMS ON CASSETTE CS-1 4-16K $10 TERRAIN --Design a 3-D landscape & QUADRAFLAKE --CPU - generated graphics & CUBES --More 3-D graphics PFDC SOFTWARE 784 GOUCHER STREET GRETNA, LA 70053 . 10% discount on orders totaling $30 or more.
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Cubic Graphic Demo [GBASIC]

David Paul

M4 · GRA

cubcdpdb.zip

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Cubical Quad Antenna [Center Frequency]

Author Unknown

M1 · BAS

cubiquad.zip

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Cue Center Control Disk [ND80]

Brian Sakai

M3 · BAS

cuecntbs.zip

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Cue Softswap No 5 [1983-02][Original]

SMERC Library

M1 · 1983 · DMK

cueswap5.zip

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CUI Database System v1.00

Alan E Vargas

M4 · 1988 · CMD

cuidt100.zip

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CUI Database System v1.01

Alan E Vargas

M4 · 1988 · CMD

cuidt101.zip

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CUI Database System v1.01

Alan E Vargas

M4 · 1988 · BAS

cuidtbas.zip

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Culicom Menu Generator v1.0

Horn-Soft

M1 · 1987 · BAS

culmenu1.zip

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Cup

Creative Computing

M1 · 1979 · BAS

cupgamcc.zip

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Currency Conversion [TD13]

Symon LaGree

M3 · BAS

curcnvsl.zip

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Currency Conversions into Deutchmarks [Datum]

Author Unknown

M1 · BAS

currconv.zip

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Currency Exchange Rates [1-From US 2-From Foreign]

Author Unknown

M4 · BAS

curexcrt.zip

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Current Client Files v1.1MISSING

Robert A Bartlett

M13

Interactive program for attorneys and other professionals. Files can be created, edited, ordered alphabetically or numerically without substitution. Time recording, etc. Docket control. 2 tapes preferred.<br>Price: $40.00 disk, $35.00 cassette, $30.00 source
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Current Value Of A Treasury Bill [Face Value]

Author Unknown

M4 · BAS

curvaltb.zip

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Curse of the Sasquatch Adventure

Greg Hassett

M3 · 1980 · CMD

curssas3.zip

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Curse of the Sasquatch Adventure v10.8

Greg Hassett

M1 · 1980 · CMD

crssasqn.zip

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Curse of the Sasquatch Adventure [LD]

Greg Hassett

M1 · 1980 · CMD

curssas1.zip

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Curses Adventure Rel 16 [128K Required][Sijnstra Executor v18]

Graham Nelson

M4 · 1995 · DMK

cursad16.zip

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CursorMISSING

QSI Systems

UTILITIES CURSOR: $ 19.95 FLASHING CURSOR sub-routine with programmable on-board editing to error-trap & enhance any BASIC program. Easily interfaced. QSI SYSTEMS P O BOX 82026 BURNABY, B C CANADA V5C 5P2 DEALER INQUIRIES WELCOME
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Cursor Control Program [None Blink][Bondwell 14]

T Purcell

M8 · COM

cursorbw.zip

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Cursor Locator [Enter a Number from 384 to 894]

Author Unknown

M1 · 1981 · BAS

crsrloct.zip

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Cursor Programs [Assorted programs]

Author Unknown

M1 · 1984 · BAS

cursordt.zip

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Cursor Routine

Skip Taylor

M1 · 1981 · BAS

crsrtnst.zip

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Cursor Routines [Flashing Block Cursor Routine]

Author Unknown

M1 · BAS

cursrout.zip

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Cursor to Flagship Changer [Just shows a Flagship]

Author Unknown

M1 · CMD

crsrship.zip

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Cursor v2.0 [Animated Sequence Cursor]

Franklin Veaux

M4 · CMD

cursorfv.zip

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CurtainsMISSING

Brandon Rigney III

M13

games by Brandon Rigley - --- Curtains - Concentration exhausted! Vie to reveal certain random combinations with several unique new twists! $9.95/$12.95<br><br>Sourcebook:<br>Not just another concentration! Several new, unique twists make this game just a little more exciting and challenging. Great graphics, too!<br>Price: $12.95 disk, $9.95 cassette
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CurveMISSING

Dilithium Press

M1

Do you use data that varies over a long period of time? This program fits a function to a set of data. Use it for sales forecasts, investments, etc. Watch out for all those curves!<br>Price: $6.95
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Curve FitterMISSING

Benchmark Computing Services

M1

Fits smooth curves to data using single regression, multiple regression, or polynomials. Tape includes listing.<br>Price: $14.00 cassette, $12.00 source
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Curve Fitter [How Many Pairs of Points Are Known]

Author Unknown

M4 · BAS

curvefit.zip

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Curve Fitting Plant Recovery Analysis [Hi Accuracy Needed]

Author Unknown

M1 · BAS

crftplrc.zip

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Curve Fitting RoutinesMISSING

Benchmark Computing Services

M13

Subroutines to fit experimental data with smooth curves: straight line power, exponential, polynomial. Also multiple linear regression. Add $5 for ready-to-run interactive version. Listing included. Visa/mc.<br>Price: $14.00
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Curve Fitting Using Least Squares

Bob Yarbrough

M1 · 1982 · BAS

crvfitby.zip

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Curve Fitting [Hi Accuracy Needed]

Author Unknown

M1 · BAS

crvfithi.zip

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Curve Grapher [Scale Factor Constant Type]

Author Unknown

M1 · BAS

crvgrpsf.zip

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Curve ProgramMISSING

West Coast Consultants

M1

2-D graphics program produces linear or log hardcopy plots of carte-sian, parametric and polar equations on 'hiplot' plotter. Code features bar charts, data points entered from keyboard and a full character<br>Price: $55.00 disk, $50.00 cassette, $50.00 source
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Curve SubroutinesMISSING

West Coast Consultants

M1

16 subroutines give capability to add customized 2-D hardcopy graphics to existing BASIC programs for the 'hiplot' plotter. Plots vectors, equations, bar graphs and alphanumeric characters with fully scaled axes.<br>Price: $80.00 disk, $75.00 cassette, $70.00 source
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Curve Three-DMISSING

West Coast Consultants

M1

Plots space curves and 3-DIMENSIONAL surfaces from cartesian equations y =f(x, z) or x, y, z data to a 'hiplot' plotter. Rotation through 360 degrees provides 'back' view. Includes hidden line logic and scaled axes.<br>Price: $99.50 disk, $95.00 source
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